Implement SampleCoverage

This commit is contained in:
David Zbarsky 2016-05-19 22:53:47 -07:00
parent f1efeb00af
commit abfbeca670
5 changed files with 46 additions and 41 deletions

View file

@ -619,7 +619,7 @@ interface WebGLRenderingContextBase
//void renderbufferStorage(GLenum target, GLenum internalformat,
// GLsizei width, GLsizei height);
//void sampleCoverage(GLclampf value, GLboolean invert);
void sampleCoverage(GLclampf value, GLboolean invert);
void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
void shaderSource(WebGLShader? shader, DOMString source);