Add UIEvent::new_uninitialized().

This commit is contained in:
Tetsuharu OHZEKI 2014-05-10 01:17:52 +09:00
parent 146eccdf80
commit ac288f6657
3 changed files with 20 additions and 10 deletions

View file

@ -16,7 +16,7 @@ use dom::document::{Document, HTMLDocument, DocumentMethods, DocumentHelpers};
use dom::element::{Element, AttributeHandlers};
use dom::event::{Event_, ResizeEvent, ReflowEvent, ClickEvent, MouseDownEvent, MouseMoveEvent, MouseUpEvent};
use dom::event::{Event, EventMethods};
use dom::uievent::{UIEvent, UIEventMethods};
use dom::uievent::UIEvent;
use dom::eventtarget::{EventTarget, EventTargetHelpers};
use dom::node;
use dom::node::{Node, NodeHelpers};
@ -1093,9 +1093,8 @@ impl ScriptTask {
Some(mut window) => {
// http://dev.w3.org/csswg/cssom-view/#resizing-viewports
// https://dvcs.w3.org/hg/dom3events/raw-file/tip/html/DOM3-Events.html#event-type-resize
let mut uievent = UIEvent::new(&*window).root();
uievent.InitUIEvent("resize".to_owned(), false, false,
Some((*window).clone()), 0i32);
let mut uievent = UIEvent::new(&window.clone(), "resize".to_owned(), false, false,
Some((*window).clone()), 0i32).root();
let event: &mut JSRef<Event> = EventCast::from_mut_ref(&mut *uievent);
let wintarget: &mut JSRef<EventTarget> = EventTargetCast::from_mut_ref(&mut *window);