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Auto merge of #25867 - pylbrecht:apply.transform, r=jdm
Make CanvasRenderingContext2D.fillRect() draw patterns correctly <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix part of #25331 <!-- Either: --> - [x] There are tests for these changes <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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5 changed files with 42 additions and 47 deletions
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[2d.pattern.paint.norepeat.coord3.html]
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type: testharness
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[Canvas test: 2d.pattern.paint.norepeat.coord3]
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expected: FAIL
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[2d.pattern.paint.repeatx.coord1.html]
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type: testharness
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[Canvas test: 2d.pattern.paint.repeatx.coord1]
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expected: FAIL
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[2d.pattern.paint.repeaty.coord1.html]
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type: testharness
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[Canvas test: 2d.pattern.paint.repeaty.coord1]
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expected: FAIL
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