Rename Compositor messages SetIds and Paint

These names no longer reflect what the messages do, so rename them to
SetFrameTree and AssignPaintedBuffers.
This commit is contained in:
Martin Robinson 2015-01-06 07:23:26 -08:00
parent cf616b90a2
commit ad751e4926
6 changed files with 48 additions and 48 deletions

View file

@ -94,11 +94,11 @@ pub trait PaintListener for Sized? {
metadata: Vec<LayerMetadata>,
epoch: Epoch);
/// Sends new tiles for the given layer to the compositor.
fn paint(&mut self,
pipeline_id: PipelineId,
epoch: Epoch,
replies: Vec<(LayerId, Box<LayerBufferSet>)>);
/// Sends new buffers for the given layers to the compositor.
fn assign_painted_buffers(&mut self,
pipeline_id: PipelineId,
epoch: Epoch,
replies: Vec<(LayerId, Box<LayerBufferSet>)>);
fn paint_msg_discarded(&mut self);
fn set_paint_state(&mut self, PipelineId, PaintState);