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Enable gamepad support when running WebVR and Gamepad tests
There are no additional Gamepad tests that pass because our SpiderMonkey is two years old and cannot cope with `async` (AFAICT), what a time to be alive!
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3 changed files with 2 additions and 4 deletions
1
tests/wpt/metadata/gamepad/__dir__.ini
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1
tests/wpt/metadata/gamepad/__dir__.ini
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prefs: ["dom.gamepad.enabled:true"]
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prefs: ["dom.webvr.enabled:true"]
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prefs: ["dom.gamepad.enabled:true", "dom.webvr.enabled:true"]
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@ -8,9 +8,6 @@
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[Navigator interface: attribute vrEnabled]
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[Navigator interface: attribute vrEnabled]
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expected: FAIL
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expected: FAIL
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[Gamepad interface: attribute displayId]
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expected: FAIL
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[VRDisplay interface: operation requestPresent([object Object\])]
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[VRDisplay interface: operation requestPresent([object Object\])]
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expected: FAIL
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expected: FAIL
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