Enable gamepad support when running WebVR and Gamepad tests

There are no additional Gamepad tests that pass because our SpiderMonkey
is two years old and cannot cope with `async` (AFAICT), what a time
to be alive!
This commit is contained in:
Anthony Ramine 2018-03-13 11:04:19 +01:00
parent 052132b0f4
commit ada62bf67d
3 changed files with 2 additions and 4 deletions

View file

@ -0,0 +1 @@
prefs: ["dom.gamepad.enabled:true"]

View file

@ -1 +1 @@
prefs: ["dom.webvr.enabled:true"]
prefs: ["dom.gamepad.enabled:true", "dom.webvr.enabled:true"]

View file

@ -8,9 +8,6 @@
[Navigator interface: attribute vrEnabled]
expected: FAIL
[Gamepad interface: attribute displayId]
expected: FAIL
[VRDisplay interface: operation requestPresent([object Object\])]
expected: FAIL