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layout: Make geom.rs
logical geoemetry types more ergonomic (#32633)
Make using the logical geometry types more ergonomic by having them all implement `Copy` (at most 4 64-bit numbers), similar to what `euclid` does. In addition add an implementation of `Neg` for `LogicalVec` and `LogicalSides` as it will be used in upcoming table implementation code.
This commit is contained in:
parent
e9cf4d4971
commit
adc0fc984d
10 changed files with 80 additions and 102 deletions
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@ -617,7 +617,7 @@ impl<'a> BuilderForBoxFragment<'a> {
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let radii = inner_radii(
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self.border_radius,
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(&self.fragment.border + &self.fragment.padding)
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(self.fragment.border + self.fragment.padding)
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.to_physical(self.fragment.style.writing_mode)
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.to_webrender(),
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);
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@ -266,6 +266,6 @@ where
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inline: flow_relative_base_rect_size.inline - flow_relative_offsets.inline_end,
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block: flow_relative_base_rect_size.block - flow_relative_offsets.block_end,
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};
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let size = &end_corner_position - &start_corner;
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let size = end_corner_position - start_corner;
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LogicalRect { start_corner, size }
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}
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@ -428,7 +428,7 @@ impl FlexContainer {
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},
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};
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for (fragment, _) in &mut line.item_fragments {
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fragment.content_rect.start_corner += &flow_relative_line_position
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fragment.content_rect.start_corner += flow_relative_line_position
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}
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line.item_fragments
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});
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@ -897,7 +897,7 @@ impl FloatBox {
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// or non-replaced.
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let pbm = style.padding_border_margin(containing_block);
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let margin = pbm.margin.auto_is(Au::zero);
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let pbm_sums = &(&pbm.padding + &pbm.border) + &margin.clone();
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let pbm_sums = pbm.padding + pbm.border + margin;
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let (content_size, children);
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match self.contents {
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@ -1208,10 +1208,10 @@ impl SequentialLayoutState {
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block_start_of_containing_block_in_bfc + block_offset_from_containing_block_top,
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);
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let pbm_sums = &(&box_fragment.padding + &box_fragment.border) + &box_fragment.margin;
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let content_rect = box_fragment.content_rect.clone();
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let pbm_sums = box_fragment.padding + box_fragment.border + box_fragment.margin;
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let content_rect = &box_fragment.content_rect;
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let margin_box_start_corner = self.floats.add_float(&PlacementInfo {
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size: &content_rect.size + &pbm_sums.sum(),
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size: content_rect.size + pbm_sums.sum(),
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side: FloatSide::from_style(&box_fragment.style).expect("Float box wasn't floated!"),
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clear: box_fragment.style.get_box().clear,
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});
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@ -1219,7 +1219,7 @@ impl SequentialLayoutState {
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// This is the position of the float in the float-containing block formatting context. We add the
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// existing start corner here because we may have already gotten some relative positioning offset.
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let new_position_in_bfc =
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&(&margin_box_start_corner + &pbm_sums.start_offset()) + &content_rect.start_corner;
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margin_box_start_corner + pbm_sums.start_offset() + content_rect.start_corner;
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// This is the position of the float relative to the containing block start.
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let new_position_in_containing_block = LogicalVec2 {
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@ -223,10 +223,10 @@ impl TextRunLineItem {
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// The block start of the TextRun is often zero (meaning it has the same font metrics as the
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// inline box's strut), but for children of the inline formatting context root or for
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// fallback fonts that use baseline relatve alignment, it might be different.
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let start_corner = &LogicalVec2 {
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let start_corner = LogicalVec2 {
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inline: state.inline_position,
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block: (state.baseline_offset - self.font_metrics.ascent).into(),
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} - &state.parent_offset;
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} - state.parent_offset;
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let rect = LogicalRect {
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start_corner,
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@ -283,8 +283,8 @@ impl InlineBoxLineItem {
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state: &mut LineItemLayoutState,
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) -> Option<BoxFragment> {
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let style = self.style.clone();
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let mut padding = self.pbm.padding.clone();
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let mut border = self.pbm.border.clone();
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let mut padding = self.pbm.padding;
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let mut border = self.pbm.border;
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let mut margin = self.pbm.margin.auto_is(Au::zero);
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if !self.is_first_fragment {
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@ -297,7 +297,7 @@ impl InlineBoxLineItem {
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border.inline_end = Au::zero();
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margin.inline_end = Au::zero();
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}
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let pbm_sums = &(&padding + &border) + &margin;
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let pbm_sums = padding + border + margin;
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state.inline_position += pbm_sums.inline_start.into();
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let space_above_baseline = self.calculate_space_above_baseline();
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@ -335,7 +335,7 @@ impl InlineBoxLineItem {
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border.inline_end = Au::zero();
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margin.inline_end = Au::zero();
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}
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let pbm_sums = &(&padding + &border) + &margin.clone();
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let pbm_sums = padding + border + margin;
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// If the inline box didn't have any content at all, don't add a Fragment for it.
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let box_has_padding_border_or_margin = pbm_sums.inline_sum() > Au::zero();
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@ -361,13 +361,13 @@ impl InlineBoxLineItem {
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};
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// Make `content_rect` relative to the parent Fragment.
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content_rect.start_corner = &content_rect.start_corner - &state.parent_offset;
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content_rect.start_corner -= state.parent_offset;
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// Relative adjustment should not affect the rest of line layout, so we can
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// do it right before creating the Fragment.
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if style.clone_position().is_relative() {
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content_rect.start_corner +=
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&relative_adjustement(&style, state.ifc_containing_block).into();
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relative_adjustement(&style, state.ifc_containing_block).into();
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}
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let mut fragment = BoxFragment::new(
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@ -466,12 +466,11 @@ impl AtomicLineItem {
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self.calculate_block_start(state.line_metrics).into();
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// Make the final result relative to the parent box.
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self.fragment.content_rect.start_corner =
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&self.fragment.content_rect.start_corner - &state.parent_offset.into();
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self.fragment.content_rect.start_corner -= state.parent_offset.into();
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if self.fragment.style.clone_position().is_relative() {
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self.fragment.content_rect.start_corner +=
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&relative_adjustement(&self.fragment.style, state.ifc_containing_block);
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relative_adjustement(&self.fragment.style, state.ifc_containing_block);
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}
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state.inline_position += self.size.inline.into();
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@ -571,8 +570,7 @@ impl FloatLineItem {
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inline: state.parent_offset.inline,
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block: state.line_metrics.block_offset + state.parent_offset.block,
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};
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self.fragment.content_rect.start_corner =
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&self.fragment.content_rect.start_corner - &distance_from_parent_to_ifc.into();
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self.fragment.content_rect.start_corner -= distance_from_parent_to_ifc.into();
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self.fragment
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}
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}
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@ -1206,7 +1206,7 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
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);
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let mut placement_rect = placement.place();
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placement_rect.start_corner = &placement_rect.start_corner - &ifc_offset_in_float_container;
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placement_rect.start_corner -= ifc_offset_in_float_container;
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placement_rect.into()
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}
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@ -2026,7 +2026,7 @@ impl IndependentFormattingContext {
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let style = self.style();
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let pbm = style.padding_border_margin(ifc.containing_block);
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let margin = pbm.margin.auto_is(Au::zero);
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let pbm_sums = &(&pbm.padding + &pbm.border) + &margin.clone();
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let pbm_sums = pbm.padding + pbm.border + margin;
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let mut child_positioning_context = None;
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// We need to know the inline size of the atomic before deciding whether to do the line break.
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@ -2156,7 +2156,7 @@ impl IndependentFormattingContext {
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ifc.process_soft_wrap_opportunity();
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}
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let size = &pbm_sums.sum() + &fragment.content_rect.size;
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let size = pbm_sums.sum() + fragment.content_rect.size;
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let baseline_offset = self
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.pick_baseline(&fragment.baselines)
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.map(|baseline| pbm_sums.block_start + baseline)
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@ -2171,7 +2171,7 @@ impl IndependentFormattingContext {
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);
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ifc.push_line_item_to_unbreakable_segment(LineItem::Atomic(AtomicLineItem {
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fragment,
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size: size.into(),
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size,
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positioning_context: child_positioning_context,
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baseline_offset_in_parent,
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baseline_offset_in_item: baseline_offset,
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@ -2402,7 +2402,7 @@ impl<'a> ContentSizesComputation<'a> {
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.percentages_relative_to(zero)
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.auto_is(Length::zero);
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let pbm = &(&margin + &padding) + &border;
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let pbm = margin + padding + border;
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if inline_box.is_first_fragment {
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self.add_length(pbm.inline_start);
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}
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@ -1086,7 +1086,7 @@ impl NonReplacedFormattingContext {
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&collapsed_margin_block_start,
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containing_block,
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&pbm,
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&content_size + &pbm.padding_border_sums.into(),
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content_size + pbm.padding_border_sums.into(),
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&self.style,
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);
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} else {
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@ -1102,12 +1102,10 @@ impl NonReplacedFormattingContext {
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});
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// Create a PlacementAmongFloats using the minimum size in all dimensions as the object size.
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let minimum_size_of_block = &LogicalVec2 {
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inline: min_box_size.inline,
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block: block_size.auto_is(|| min_box_size.block),
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}
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.into() +
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&pbm.padding_border_sums;
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let minimum_size_of_block = LogicalVec2 {
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inline: min_box_size.inline.into(),
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block: block_size.auto_is(|| min_box_size.block).into(),
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} + pbm.padding_border_sums;
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let mut placement = PlacementAmongFloats::new(
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&sequential_layout_state.floats,
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ceiling,
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@ -1291,7 +1289,7 @@ fn layout_in_flow_replaced_block_level(
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// than defined by section 10.3.3. CSS 2 does not define when a UA may put said
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// element next to the float or by how much said element may become narrower."
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let collapsed_margin_block_start = CollapsedMargin::new(margin_block_start);
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let size = &content_size + &pbm.padding_border_sums.clone();
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let size = content_size + pbm.padding_border_sums;
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(
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clearance,
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(margin_inline_start, margin_inline_end),
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@ -4,7 +4,7 @@
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use std::convert::From;
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use std::fmt;
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use std::ops::{Add, AddAssign, Sub, SubAssign};
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use std::ops::{Add, AddAssign, Neg, Sub, SubAssign};
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use app_units::Au;
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use serde::Serialize;
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@ -32,13 +32,13 @@ pub struct LogicalVec2<T> {
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pub block: T,
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}
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#[derive(Clone, Serialize)]
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#[derive(Clone, Copy, Serialize)]
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pub struct LogicalRect<T> {
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pub start_corner: LogicalVec2<T>,
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pub size: LogicalVec2<T>,
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}
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#[derive(Clone, Debug, Serialize)]
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#[derive(Clone, Copy, Debug, Serialize)]
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pub struct LogicalSides<T> {
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pub inline_start: T,
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pub inline_end: T,
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@ -79,13 +79,9 @@ impl<T: Clone> LogicalVec2<T> {
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}
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}
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impl<T> Add<&'_ LogicalVec2<T>> for &'_ LogicalVec2<T>
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where
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T: Add<Output = T> + Copy,
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{
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impl<T: Add<Output = T> + Copy> Add<LogicalVec2<T>> for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn add(self, other: &'_ LogicalVec2<T>) -> Self::Output {
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fn add(self, other: Self) -> Self::Output {
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LogicalVec2 {
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inline: self.inline + other.inline,
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block: self.block + other.block,
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@ -93,13 +89,9 @@ where
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}
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}
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impl<T> Sub<&'_ LogicalVec2<T>> for &'_ LogicalVec2<T>
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where
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T: Sub<Output = T> + Copy,
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{
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impl<T: Sub<Output = T> + Copy> Sub<LogicalVec2<T>> for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn sub(self, other: &'_ LogicalVec2<T>) -> Self::Output {
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fn sub(self, other: Self) -> Self::Output {
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LogicalVec2 {
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inline: self.inline - other.inline,
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block: self.block - other.block,
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@ -107,41 +99,27 @@ where
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}
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}
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impl<T> AddAssign<&'_ LogicalVec2<T>> for LogicalVec2<T>
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where
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T: AddAssign<T> + Copy,
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{
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fn add_assign(&mut self, other: &'_ LogicalVec2<T>) {
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impl<T: AddAssign<T> + Copy> AddAssign<LogicalVec2<T>> for LogicalVec2<T> {
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fn add_assign(&mut self, other: LogicalVec2<T>) {
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self.inline += other.inline;
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self.block += other.block;
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}
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}
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impl<T> AddAssign<LogicalVec2<T>> for LogicalVec2<T>
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where
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T: AddAssign<T> + Copy,
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{
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fn add_assign(&mut self, other: LogicalVec2<T>) {
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self.add_assign(&other);
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}
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}
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impl<T> SubAssign<&'_ LogicalVec2<T>> for LogicalVec2<T>
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where
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T: SubAssign<T> + Copy,
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{
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fn sub_assign(&mut self, other: &'_ LogicalVec2<T>) {
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impl<T: SubAssign<T> + Copy> SubAssign<LogicalVec2<T>> for LogicalVec2<T> {
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fn sub_assign(&mut self, other: LogicalVec2<T>) {
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self.inline -= other.inline;
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self.block -= other.block;
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}
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}
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impl<T> SubAssign<LogicalVec2<T>> for LogicalVec2<T>
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where
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T: SubAssign<T> + Copy,
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{
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fn sub_assign(&mut self, other: LogicalVec2<T>) {
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self.sub_assign(&other);
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impl<T: Neg<Output = T> + Copy> Neg for LogicalVec2<T> {
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type Output = LogicalVec2<T>;
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fn neg(self) -> Self::Output {
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Self {
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inline: -self.inline,
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block: -self.block,
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}
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}
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}
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@ -352,10 +330,7 @@ impl<T> LogicalSides<T> {
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}
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}
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impl<T> LogicalSides<T>
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where
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T: Copy,
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{
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impl<T: Copy> LogicalSides<T> {
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pub fn start_offset(&self) -> LogicalVec2<T> {
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LogicalVec2 {
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inline: self.inline_start,
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@ -382,13 +357,10 @@ impl<T: Clone> LogicalSides<AutoOr<T>> {
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}
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}
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impl<T> Add<&'_ LogicalSides<T>> for &'_ LogicalSides<T>
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where
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T: Add<Output = T> + Copy,
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{
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impl<T: Add<Output = T> + Copy> Add<LogicalSides<T>> for LogicalSides<T> {
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type Output = LogicalSides<T>;
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fn add(self, other: &'_ LogicalSides<T>) -> Self::Output {
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fn add(self, other: Self) -> Self::Output {
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LogicalSides {
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inline_start: self.inline_start + other.inline_start,
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inline_end: self.inline_end + other.inline_end,
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|
@ -398,6 +370,18 @@ where
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}
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}
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impl<T: Neg<Output = T> + Copy> Neg for LogicalSides<T> {
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type Output = LogicalSides<T>;
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fn neg(self) -> Self::Output {
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Self {
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inline_start: -self.inline_start,
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inline_end: -self.inline_end,
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block_start: -self.block_start,
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block_end: -self.block_end,
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}
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}
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}
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impl<T: Zero> LogicalSides<T> {
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pub(crate) fn zero() -> LogicalSides<T> {
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LogicalSides {
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|
|
|
@ -240,8 +240,7 @@ impl PositioningContext {
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self.append(new_context);
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if style.clone_position() == Position::Relative {
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new_fragment.content_rect.start_corner +=
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&relative_adjustement(style, containing_block);
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new_fragment.content_rect.start_corner += relative_adjustement(style, containing_block);
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}
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new_fragment
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|
@ -690,7 +689,7 @@ impl HoistedAbsolutelyPositionedBox {
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block_end: block_axis.margin_end,
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};
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let pb = &pbm.padding + &pbm.border;
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let pb = pbm.padding + pbm.border;
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let inline_start = match inline_axis.anchor {
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Anchor::Start(start) => start + pb.inline_start + margin.inline_start,
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Anchor::End(end) => {
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|
|
|
@ -1079,8 +1079,8 @@ impl<'a> TableLayout<'a> {
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|
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Some(CellLayout {
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layout,
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padding: padding.clone(),
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border: border.clone(),
|
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padding,
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border,
|
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positioning_context,
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})
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})
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||||
|
@ -1666,8 +1666,7 @@ impl<'a> TableLayout<'a> {
|
|||
cell.rowspan,
|
||||
cell.colspan,
|
||||
);
|
||||
row_relative_cell_rect.start_corner =
|
||||
&row_relative_cell_rect.start_corner - &row_rect.start_corner;
|
||||
row_relative_cell_rect.start_corner -= row_rect.start_corner;
|
||||
let mut fragment = cell.create_fragment(
|
||||
layout,
|
||||
row_relative_cell_rect,
|
||||
|
@ -1710,7 +1709,7 @@ impl<'a> TableLayout<'a> {
|
|||
})
|
||||
}
|
||||
if let Some(row) = row {
|
||||
let mut rect = row_rect.clone();
|
||||
let mut rect = *row_rect;
|
||||
rect.start_corner = LogicalVec2::zero();
|
||||
fragment.add_extra_background(ExtraBackground {
|
||||
style: row.style.clone(),
|
||||
|
@ -1989,12 +1988,12 @@ impl TableAndTrackDimensions {
|
|||
inline: column_dimensions.first().map_or_else(Au::zero, |v| v.0),
|
||||
block: row_dimensions.first().map_or_else(Au::zero, |v| v.0),
|
||||
};
|
||||
let table_size = &LogicalVec2 {
|
||||
let table_size = LogicalVec2 {
|
||||
inline: column_dimensions
|
||||
.last()
|
||||
.map_or(fallback_inline_size, |v| v.1),
|
||||
block: row_dimensions.last().map_or(fallback_block_size, |v| v.1),
|
||||
} - &table_start_corner;
|
||||
} - table_start_corner;
|
||||
let table_cells_rect = LogicalRect {
|
||||
start_corner: table_start_corner,
|
||||
size: table_size,
|
||||
|
@ -2017,7 +2016,7 @@ impl TableAndTrackDimensions {
|
|||
}
|
||||
|
||||
fn get_row_rect(&self, row_index: usize) -> LogicalRect<Au> {
|
||||
let mut row_rect = self.table_cells_rect.clone();
|
||||
let mut row_rect = self.table_cells_rect;
|
||||
let row_dimensions = self.row_dimensions[row_index];
|
||||
row_rect.start_corner.block = row_dimensions.0;
|
||||
row_rect.size.block = row_dimensions.1 - row_dimensions.0;
|
||||
|
@ -2025,7 +2024,7 @@ impl TableAndTrackDimensions {
|
|||
}
|
||||
|
||||
fn get_column_rect(&self, column_index: usize) -> LogicalRect<Au> {
|
||||
let mut row_rect = self.table_cells_rect.clone();
|
||||
let mut row_rect = self.table_cells_rect;
|
||||
let column_dimensions = self.column_dimensions[column_index];
|
||||
row_rect.start_corner.inline = column_dimensions.0;
|
||||
row_rect.size.inline = column_dimensions.1 - column_dimensions.0;
|
||||
|
@ -2037,7 +2036,7 @@ impl TableAndTrackDimensions {
|
|||
return LogicalRect::zero();
|
||||
}
|
||||
|
||||
let mut row_group_rect = self.table_cells_rect.clone();
|
||||
let mut row_group_rect = self.table_cells_rect;
|
||||
let block_start = self.row_dimensions[row_group.track_range.start].0;
|
||||
let block_end = self.row_dimensions[row_group.track_range.end - 1].1;
|
||||
row_group_rect.start_corner.block = block_start;
|
||||
|
@ -2050,7 +2049,7 @@ impl TableAndTrackDimensions {
|
|||
return LogicalRect::zero();
|
||||
}
|
||||
|
||||
let mut column_group_rect = self.table_cells_rect.clone();
|
||||
let mut column_group_rect = self.table_cells_rect;
|
||||
let inline_start = self.column_dimensions[column_group.track_range.start].0;
|
||||
let inline_end = self.column_dimensions[column_group.track_range.end - 1].1;
|
||||
column_group_rect.start_corner.inline = inline_start;
|
||||
|
@ -2068,10 +2067,10 @@ impl TableAndTrackDimensions {
|
|||
inline: self.column_dimensions[coordinates.x].0,
|
||||
block: self.row_dimensions[coordinates.y].0,
|
||||
};
|
||||
let size = &LogicalVec2 {
|
||||
let size = LogicalVec2 {
|
||||
inline: self.column_dimensions[coordinates.x + colspan - 1].1,
|
||||
block: self.row_dimensions[coordinates.y + rowspan - 1].1,
|
||||
} - &start_corner;
|
||||
} - start_corner;
|
||||
LogicalRect { start_corner, size }
|
||||
}
|
||||
}
|
||||
|
@ -2213,7 +2212,7 @@ impl TableSlotCell {
|
|||
// This must be scoped to this function because it conflicts with euclid's Zero.
|
||||
use style::Zero as StyleZero;
|
||||
|
||||
let cell_content_rect = cell_rect.deflate(&(&layout.padding + &layout.border));
|
||||
let cell_content_rect = cell_rect.deflate(&(layout.padding + layout.border));
|
||||
let content_block_size = layout.layout.content_block_size;
|
||||
let vertical_align_offset = match self.effective_vertical_align() {
|
||||
VerticalAlignKeyword::Top => Au::zero(),
|
||||
|
@ -2237,7 +2236,7 @@ impl TableSlotCell {
|
|||
}
|
||||
|
||||
// Create an `AnonymousFragment` to move the cell contents to the cell baseline.
|
||||
let mut vertical_align_fragment_rect = cell_content_rect.clone();
|
||||
let mut vertical_align_fragment_rect = cell_content_rect;
|
||||
vertical_align_fragment_rect.start_corner = LogicalVec2 {
|
||||
inline: Au::zero(),
|
||||
block: vertical_align_offset,
|
||||
|
@ -2317,7 +2316,7 @@ fn get_outer_sizes_from_style(
|
|||
) -> (LogicalVec2<Au>, LogicalVec2<Au>, LogicalVec2<Au>) {
|
||||
let box_sizing = style.get_position().box_sizing;
|
||||
let outer_size = |size: LogicalVec2<Au>| match box_sizing {
|
||||
BoxSizing::ContentBox => &size + padding_border_sums,
|
||||
BoxSizing::ContentBox => size + *padding_border_sums,
|
||||
BoxSizing::BorderBox => LogicalVec2 {
|
||||
inline: size.inline.max(padding_border_sums.inline),
|
||||
block: size.block.max(padding_border_sums.block),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue