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Enable antialiasing for the canvas.
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parent
af81db5479
commit
adef44183d
2 changed files with 14 additions and 18 deletions
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@ -79,7 +79,7 @@ impl<'a> CanvasPaintTask<'a> {
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image_size, image_size.width * 4, SurfaceFormat::B8G8R8A8);
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image_size, image_size.width * 4, SurfaceFormat::B8G8R8A8);
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let draw_surface_options = DrawSurfaceOptions::new(filter, true);
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let draw_surface_options = DrawSurfaceOptions::new(filter, true);
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let draw_options = DrawOptions::new(self.state.draw_options.alpha, 0);
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let draw_options = DrawOptions::new(self.state.draw_options.alpha, CompositionOp::Over, AntialiasMode::Default);
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self.drawtarget.draw_surface(source_surface,
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self.drawtarget.draw_surface(source_surface,
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dest_rect.to_azfloat(),
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dest_rect.to_azfloat(),
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@ -175,7 +175,7 @@ struct CanvasPaintState<'a> {
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impl<'a> CanvasPaintState<'a> {
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impl<'a> CanvasPaintState<'a> {
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fn new() -> CanvasPaintState<'a> {
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fn new() -> CanvasPaintState<'a> {
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CanvasPaintState {
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CanvasPaintState {
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draw_options: DrawOptions::new(1.0, 0),
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draw_options: DrawOptions::default(),
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fill_style: Pattern::Color(ColorPattern::new(color::black())),
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fill_style: Pattern::Color(ColorPattern::new(color::black())),
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stroke_style: Pattern::Color(ColorPattern::new(color::black())),
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stroke_style: Pattern::Color(ColorPattern::new(color::black())),
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stroke_opts: StrokeOptions::new(1.0, JoinStyle::MiterOrBevel, CapStyle::Butt, 10.0, &[]),
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stroke_opts: StrokeOptions::new(1.0, JoinStyle::MiterOrBevel, CapStyle::Butt, 10.0, &[]),
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@ -19,7 +19,7 @@ use azure::azure_hl::{DrawOptions, DrawSurfaceOptions, DrawTarget, ExtendMode, F
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use azure::azure_hl::{GaussianBlurAttribute, StrokeOptions, SurfaceFormat};
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use azure::azure_hl::{GaussianBlurAttribute, StrokeOptions, SurfaceFormat};
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use azure::azure_hl::{GaussianBlurInput, GradientStop, Filter, FilterNode, LinearGradientPattern};
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use azure::azure_hl::{GaussianBlurInput, GradientStop, Filter, FilterNode, LinearGradientPattern};
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use azure::azure_hl::{JoinStyle, CapStyle};
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use azure::azure_hl::{JoinStyle, CapStyle};
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use azure::azure_hl::{PatternRef, Path, PathBuilder, CompositionOp};
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use azure::azure_hl::{PatternRef, Path, PathBuilder, CompositionOp, AntialiasMode};
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use azure::scaled_font::ScaledFont;
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use azure::scaled_font::ScaledFont;
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use azure::{AzFloat, struct__AzDrawOptions, struct__AzGlyph};
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use azure::{AzFloat, struct__AzDrawOptions, struct__AzGlyph};
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use azure::{struct__AzGlyphBuffer, struct__AzPoint, AzDrawTargetFillGlyphs};
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use azure::{struct__AzGlyphBuffer, struct__AzPoint, AzDrawTargetFillGlyphs};
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@ -28,7 +28,7 @@ use geom::point::Point2D;
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use geom::rect::Rect;
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use geom::rect::Rect;
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use geom::side_offsets::SideOffsets2D;
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use geom::side_offsets::SideOffsets2D;
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use geom::size::Size2D;
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use geom::size::Size2D;
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use libc::types::common::c99::{uint16_t, uint32_t};
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use libc::types::common::c99::uint32_t;
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use net_traits::image::base::Image;
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use net_traits::image::base::Image;
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use png::PixelsByColorType;
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use png::PixelsByColorType;
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use std::default::Default;
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use std::default::Default;
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@ -159,7 +159,7 @@ impl<'a> PaintContext<'a> {
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}
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}
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};
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};
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let draw_options = DrawOptions::new(1.0, 0);
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let draw_options = DrawOptions::default();
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draw_target_ref.draw_surface(azure_surface,
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draw_target_ref.draw_surface(azure_surface,
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dest_rect,
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dest_rect,
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source_rect,
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source_rect,
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@ -173,7 +173,7 @@ impl<'a> PaintContext<'a> {
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self.page_rect.origin.y as AzFloat),
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self.page_rect.origin.y as AzFloat),
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Size2D(self.screen_rect.size.width as AzFloat,
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Size2D(self.screen_rect.size.width as AzFloat,
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self.screen_rect.size.height as AzFloat));
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self.screen_rect.size.height as AzFloat));
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let mut draw_options = DrawOptions::new(1.0, 0);
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let mut draw_options = DrawOptions::default();
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draw_options.set_composition_op(CompositionOp::Source);
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draw_options.set_composition_op(CompositionOp::Source);
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self.draw_target.make_current();
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self.draw_target.make_current();
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self.draw_target.fill_rect(&rect, PatternRef::Color(&pattern), Some(&draw_options));
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self.draw_target.fill_rect(&rect, PatternRef::Color(&pattern), Some(&draw_options));
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@ -290,7 +290,7 @@ impl<'a> PaintContext<'a> {
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color: Color) {
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color: Color) {
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let mut path_builder = self.draw_target.create_path_builder();
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let mut path_builder = self.draw_target.create_path_builder();
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self.create_border_path_segment(&mut path_builder, bounds, direction, border, radii);
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self.create_border_path_segment(&mut path_builder, bounds, direction, border, radii);
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let draw_options = DrawOptions::new(1.0, 0);
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let draw_options = DrawOptions::default();
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self.draw_target.fill(&path_builder.finish(), &ColorPattern::new(color), &draw_options);
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self.draw_target.fill(&path_builder.finish(), &ColorPattern::new(color), &draw_options);
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}
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}
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@ -617,7 +617,7 @@ impl<'a> PaintContext<'a> {
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color: Color,
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color: Color,
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dash_size: DashSize) {
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dash_size: DashSize) {
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let rect = bounds.to_nearest_azure_rect();
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let rect = bounds.to_nearest_azure_rect();
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let draw_opts = DrawOptions::new(1 as AzFloat, 0 as uint16_t);
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let draw_opts = DrawOptions::default();
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let border_width = match direction {
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let border_width = match direction {
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Direction::Top => border.top,
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Direction::Top => border.top,
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Direction::Left => border.left,
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Direction::Left => border.left,
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@ -960,7 +960,7 @@ impl<'a> PaintContext<'a> {
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&mut accum_blur);
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&mut accum_blur);
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// Perform the blit operation.
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// Perform the blit operation.
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let mut draw_options = DrawOptions::new(opacity, 0);
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let mut draw_options = DrawOptions::new(opacity, CompositionOp::Over, AntialiasMode::Default);
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draw_options.set_composition_op(blend_mode.to_azure_composition_op());
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draw_options.set_composition_op(blend_mode.to_azure_composition_op());
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// If there is a blur expansion, shift the transform and update the size.
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// If there is a blur expansion, shift the transform and update the size.
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@ -1024,7 +1024,7 @@ impl<'a> PaintContext<'a> {
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// Draw the shadow, and blur if we need to.
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// Draw the shadow, and blur if we need to.
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temporary_draw_target.draw_target.fill(&path,
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temporary_draw_target.draw_target.fill(&path,
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&ColorPattern::new(color),
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&ColorPattern::new(color),
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&DrawOptions::new(1.0, 0));
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&DrawOptions::default());
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self.blur_if_necessary(temporary_draw_target, blur_radius);
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self.blur_if_necessary(temporary_draw_target, blur_radius);
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// Undo the draw target's clip if we need to, and push back the stacking context clip.
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// Undo the draw target's clip if we need to, and push back the stacking context clip.
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@ -1221,15 +1221,11 @@ impl ScaledFontExtensionMethods for ScaledFont {
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let azure_pattern = pattern.azure_color_pattern;
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let azure_pattern = pattern.azure_color_pattern;
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assert!(!azure_pattern.is_null());
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assert!(!azure_pattern.is_null());
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let fields = if antialias {
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0x0200
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} else {
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0
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};
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let mut options = struct__AzDrawOptions {
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let mut options = struct__AzDrawOptions {
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mAlpha: 1f64 as AzFloat,
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mAlpha: 1f64 as AzFloat,
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fields: fields,
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mCompositionOp: CompositionOp::Over as u8,
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mAntialiasMode: if antialias { AntialiasMode::Subpixel as u8 }
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else { AntialiasMode::None as u8 }
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};
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};
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let mut origin = baseline_origin.clone();
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let mut origin = baseline_origin.clone();
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@ -1418,7 +1414,7 @@ impl TemporaryDrawTarget {
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main_draw_target.draw_filter(&filter,
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main_draw_target.draw_filter(&filter,
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&Rect(Point2D(0.0, 0.0), temporary_draw_target_size),
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&Rect(Point2D(0.0, 0.0), temporary_draw_target_size),
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&self.offset,
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&self.offset,
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DrawOptions::new(1.0, 0));
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DrawOptions::default());
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main_draw_target.set_transform(&main_draw_target_transform);
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main_draw_target.set_transform(&main_draw_target_transform);
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}
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}
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