A few fixes to the compositor for WebRender

This commit is contained in:
Patrick Walton 2019-06-04 22:24:36 -07:00 committed by Josh Matthews
parent 2f9c9cefdb
commit ae42048540
2 changed files with 5 additions and 4 deletions

View file

@ -43,7 +43,8 @@ use style_traits::viewport::ViewportConstraints;
use style_traits::{CSSPixel, DevicePixel, PinchZoomFactor};
use time::{now, precise_time_ns, precise_time_s};
use webrender_api::{self, HitTestFlags, HitTestResult, ScrollLocation};
use webrender_api::units::{DeviceIntPoint, DevicePoint, FramebufferIntSize, LayoutVector2D};
use webrender_api::units::{DeviceIntPoint, DeviceIntSize, DevicePoint};
use webrender_api::units::{FramebufferIntSize, LayoutVector2D};
use webvr_traits::WebVRMainThreadHeartbeat;
#[derive(Debug, PartialEq)]
@ -1280,7 +1281,7 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
|| {
debug!("compositor: compositing");
let size = FramebufferIntSize::from_untyped(
let size = DeviceIntSize::from_untyped(
&self.embedder_coordinates.framebuffer.to_untyped(),
);