Introduce Reflectable::global_scope

This commit is contained in:
Anthony Ramine 2016-10-01 18:15:15 +02:00
parent 27f100b1d4
commit ae6af5172b
30 changed files with 116 additions and 120 deletions

View file

@ -1154,27 +1154,27 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// generated objects, either here or in the webgl thread
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
fn CreateBuffer(&self) -> Option<Root<WebGLBuffer>> {
WebGLBuffer::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone())
WebGLBuffer::maybe_new(&self.global_scope(), self.ipc_renderer.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn CreateFramebuffer(&self) -> Option<Root<WebGLFramebuffer>> {
WebGLFramebuffer::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone())
WebGLFramebuffer::maybe_new(&self.global_scope(), self.ipc_renderer.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
fn CreateRenderbuffer(&self) -> Option<Root<WebGLRenderbuffer>> {
WebGLRenderbuffer::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone())
WebGLRenderbuffer::maybe_new(&self.global_scope(), self.ipc_renderer.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn CreateTexture(&self) -> Option<Root<WebGLTexture>> {
WebGLTexture::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone())
WebGLTexture::maybe_new(&self.global_scope(), self.ipc_renderer.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn CreateProgram(&self) -> Option<Root<WebGLProgram>> {
WebGLProgram::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone())
WebGLProgram::maybe_new(&self.global_scope(), self.ipc_renderer.clone())
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
@ -1186,7 +1186,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
return None;
}
}
WebGLShader::maybe_new(self.global().r().as_global_scope(), self.ipc_renderer.clone(), shader_type)
WebGLShader::maybe_new(&self.global_scope(), self.ipc_renderer.clone(), shader_type)
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
@ -1480,7 +1480,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
name: DOMString) -> Option<Root<WebGLUniformLocation>> {
program.and_then(|p| {
handle_potential_webgl_error!(self, p.get_uniform_location(name), None)
.map(|location| WebGLUniformLocation::new(self.global().r().as_global_scope(), location, p.id()))
.map(|location| WebGLUniformLocation::new(&self.global_scope(), location, p.id()))
})
}