Use new webrender rounded clip API.

This commit is contained in:
Josh Matthews 2020-05-12 13:52:43 -04:00
parent eb2f7f7f0a
commit af05da574b
5 changed files with 61 additions and 106 deletions

View file

@ -344,7 +344,7 @@ impl<'a> BuilderForBoxFragment<'a> {
let (bounds, common) = background::painting_area(self, builder, layer_index);
builder
.wr
.push_rect(&common, bounds, rgba(background_color))
.push_rect(&common, *bounds, rgba(background_color))
}
// Reverse because the property is top layer first, we want to paint bottom layer first.
for (index, image) in b.background_image.0.iter().enumerate().rev() {
@ -589,14 +589,13 @@ fn clip_for_radii(
if radii.is_zero() {
None
} else {
Some(builder.wr.define_clip(
Some(builder.wr.define_clip_rounded_rect(
&builder.current_space_and_clip,
rect,
Some(wr::ComplexClipRegion {
wr::ComplexClipRegion {
rect,
radii,
mode: wr::ClipMode::Clip,
}),
},
))
}
}

View file

@ -605,8 +605,6 @@ impl BoxFragment {
self.scrollable_overflow(&containing_block_info.rect)
.to_webrender(),
padding_rect,
vec![], // complex_clips
None, // image_mask
sensitivity,
LayoutVector2D::zero(),
);