mirror of
https://github.com/servo/servo.git
synced 2025-08-06 14:10:11 +01:00
animations: Don't always re-resolve the node style
When animations and transitions change don't always re-resolve node style, just replace the animation and transition rules and re-cascade.
This commit is contained in:
parent
364235ac0c
commit
af0bb1f728
4 changed files with 108 additions and 108 deletions
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@ -17,8 +17,10 @@ use crate::dom::TNode;
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use crate::invalidation::element::restyle_hints::RestyleHint;
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use crate::properties::longhands::display::computed_value::T as Display;
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use crate::properties::ComputedValues;
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use crate::properties::PropertyDeclarationBlock;
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use crate::rule_tree::{CascadeLevel, StrongRuleNode};
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use crate::selector_parser::{PseudoElement, RestyleDamage};
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use crate::shared_lock::Locked;
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use crate::style_resolver::ResolvedElementStyles;
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use crate::style_resolver::{PseudoElementResolution, StyleResolverForElement};
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use crate::stylist::RuleInclusion;
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@ -87,6 +89,29 @@ enum CascadeVisitedMode {
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}
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trait PrivateMatchMethods: TElement {
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fn replace_single_rule_node(
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context: &mut StyleContext<Self>,
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level: CascadeLevel,
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pdb: Option<ArcBorrow<Locked<PropertyDeclarationBlock>>>,
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path: &mut StrongRuleNode,
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) -> bool {
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let stylist = &context.shared.stylist;
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let guards = &context.shared.guards;
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let mut important_rules_changed = false;
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let new_node = stylist.rule_tree().update_rule_at_level(
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level,
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pdb,
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path,
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guards,
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&mut important_rules_changed,
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);
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if let Some(n) = new_node {
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*path = n;
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}
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important_rules_changed
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}
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/// Updates the rule nodes without re-running selector matching, using just
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/// the rule tree, for a specific visited mode.
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///
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@ -98,17 +123,11 @@ trait PrivateMatchMethods: TElement {
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cascade_visited: CascadeVisitedMode,
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cascade_inputs: &mut ElementCascadeInputs,
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) -> bool {
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use crate::properties::PropertyDeclarationBlock;
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use crate::shared_lock::Locked;
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debug_assert!(
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replacements.intersects(RestyleHint::replacements()) &&
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(replacements & !RestyleHint::replacements()).is_empty()
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);
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let stylist = &context.shared.stylist;
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let guards = &context.shared.guards;
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let primary_rules = match cascade_visited {
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CascadeVisitedMode::Unvisited => cascade_inputs.primary.rules.as_mut(),
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CascadeVisitedMode::Visited => cascade_inputs.primary.visited_rules.as_mut(),
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@ -119,34 +138,18 @@ trait PrivateMatchMethods: TElement {
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None => return false,
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};
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let replace_rule_node = |level: CascadeLevel,
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pdb: Option<ArcBorrow<Locked<PropertyDeclarationBlock>>>,
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path: &mut StrongRuleNode|
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-> bool {
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let mut important_rules_changed = false;
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let new_node = stylist.rule_tree().update_rule_at_level(
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level,
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pdb,
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path,
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guards,
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&mut important_rules_changed,
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);
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if let Some(n) = new_node {
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*path = n;
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}
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important_rules_changed
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};
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if !context.shared.traversal_flags.for_animation_only() {
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let mut result = false;
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if replacements.contains(RestyleHint::RESTYLE_STYLE_ATTRIBUTE) {
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let style_attribute = self.style_attribute();
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result |= replace_rule_node(
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result |= Self::replace_single_rule_node(
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context,
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CascadeLevel::same_tree_author_normal(),
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style_attribute,
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primary_rules,
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);
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result |= replace_rule_node(
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result |= Self::replace_single_rule_node(
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context,
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CascadeLevel::same_tree_author_important(),
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style_attribute,
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primary_rules,
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@ -166,7 +169,8 @@ trait PrivateMatchMethods: TElement {
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debug_assert!(context.shared.traversal_flags.for_animation_only());
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if replacements.contains(RestyleHint::RESTYLE_SMIL) {
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replace_rule_node(
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Self::replace_single_rule_node(
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context,
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CascadeLevel::SMILOverride,
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self.smil_override(),
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primary_rules,
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@ -174,7 +178,8 @@ trait PrivateMatchMethods: TElement {
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}
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if replacements.contains(RestyleHint::RESTYLE_CSS_TRANSITIONS) {
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replace_rule_node(
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Self::replace_single_rule_node(
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context,
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CascadeLevel::Transitions,
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self.transition_rule(&context.shared)
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.as_ref()
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@ -184,7 +189,8 @@ trait PrivateMatchMethods: TElement {
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}
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if replacements.contains(RestyleHint::RESTYLE_CSS_ANIMATIONS) {
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replace_rule_node(
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Self::replace_single_rule_node(
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context,
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CascadeLevel::Animations,
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self.animation_rule(&context.shared)
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.as_ref()
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@ -374,12 +380,13 @@ trait PrivateMatchMethods: TElement {
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&self,
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context: &mut StyleContext<Self>,
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old_values: &mut Option<Arc<ComputedValues>>,
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new_values: &mut Arc<ComputedValues>,
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new_styles: &mut ResolvedElementStyles,
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restyle_hint: RestyleHint,
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important_rules_changed: bool,
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) {
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use crate::context::UpdateAnimationsTasks;
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let new_values = new_styles.primary_style_mut();
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if context.shared.traversal_flags.for_animation_only() {
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self.handle_display_change_for_smil_if_needed(
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context,
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@ -458,10 +465,65 @@ trait PrivateMatchMethods: TElement {
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&self,
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context: &mut StyleContext<Self>,
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old_values: &mut Option<Arc<ComputedValues>>,
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new_values: &mut Arc<ComputedValues>,
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new_resolved_styles: &mut ResolvedElementStyles,
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_restyle_hint: RestyleHint,
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_important_rules_changed: bool,
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) {
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if !self.process_animations_for_style(
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context,
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old_values,
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new_resolved_styles.primary_style_mut(),
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) {
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return;
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}
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// If we have modified animation or transitions, we recascade style for this node.
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let mut rule_node = new_resolved_styles.primary_style().rules().clone();
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Self::replace_single_rule_node(
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context,
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CascadeLevel::Transitions,
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self.transition_rule(&context.shared)
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.as_ref()
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.map(|a| a.borrow_arc()),
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&mut rule_node,
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);
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Self::replace_single_rule_node(
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context,
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CascadeLevel::Animations,
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self.animation_rule(&context.shared)
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.as_ref()
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.map(|a| a.borrow_arc()),
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&mut rule_node,
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);
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// If these animations haven't modified the rule now, we can just exit early.
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if rule_node == *new_resolved_styles.primary_style().rules() {
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return;
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}
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let inputs = CascadeInputs {
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rules: Some(rule_node),
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visited_rules: new_resolved_styles.primary_style().visited_rules().cloned(),
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};
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let style = StyleResolverForElement::new(
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*self,
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context,
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RuleInclusion::All,
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PseudoElementResolution::IfApplicable,
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)
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.cascade_style_and_visited_with_default_parents(inputs);
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new_resolved_styles.primary.style = style;
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}
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#[cfg(feature = "servo")]
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fn process_animations_for_style(
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&self,
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context: &mut StyleContext<Self>,
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old_values: &mut Option<Arc<ComputedValues>>,
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new_values: &mut Arc<ComputedValues>,
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) -> bool {
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use crate::animation::AnimationState;
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// We need to call this before accessing the `ElementAnimationSet` from the
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@ -533,17 +595,7 @@ trait PrivateMatchMethods: TElement {
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.insert(this_opaque, animation_set);
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}
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// If we have modified animation or transitions, we recascade style for this node.
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if changed_animations {
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let mut resolver = StyleResolverForElement::new(
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*self,
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context,
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RuleInclusion::All,
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PseudoElementResolution::IfApplicable,
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);
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let new_primary = resolver.resolve_style_with_default_parents();
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*new_values = new_primary.primary.style.0;
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}
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changed_animations
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}
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/// Computes and applies non-redundant damage.
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@ -709,7 +761,7 @@ pub trait MatchMethods: TElement {
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self.process_animations(
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context,
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&mut data.styles.primary,
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&mut new_styles.primary.style.0,
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&mut new_styles,
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data.hint,
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important_rules_changed,
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);
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