Refactor BorderRadius and move it to the border modules

BorderRadius now parses itself reusing Rect<T>.
This commit is contained in:
Anthony Ramine 2017-05-28 11:24:25 +02:00
parent 4144dc74db
commit af3ede418b
20 changed files with 269 additions and 286 deletions

View file

@ -37,12 +37,13 @@ use std::fmt;
use style_traits::ToCss;
use super::ComputedValues;
use values::CSSFloat;
use values::{Auto, Either, generics};
use values::{Auto, Either};
use values::computed::{Angle, LengthOrPercentageOrAuto, LengthOrPercentageOrNone};
use values::computed::{BorderRadiusSize, ClipRect};
use values::computed::{CalcLengthOrPercentage, Context, LengthOrPercentage};
use values::computed::{MaxLength, MozLength};
use values::computed::ToComputedValue;
use values::generics::border::BorderRadiusSize as GenericBorderRadiusSize;
use values::generics::position as generic_position;
@ -877,7 +878,7 @@ impl<T: Animatable + Copy> Animatable for Point2D<T> {
impl Animatable for BorderRadiusSize {
#[inline]
fn add_weighted(&self, other: &Self, self_portion: f64, other_portion: f64) -> Result<Self, ()> {
self.0.add_weighted(&other.0, self_portion, other_portion).map(generics::BorderRadiusSize)
self.0.add_weighted(&other.0, self_portion, other_portion).map(GenericBorderRadiusSize)
}
#[inline]