Implement GPUTexture and GPUTextureView

This commit is contained in:
Kunal Mohan 2020-05-29 12:02:05 +05:30
parent d9db350df5
commit af95d92231
15 changed files with 638 additions and 15 deletions

View file

@ -13,11 +13,12 @@ dictionary GPUBindGroupLayoutDescriptor : GPUObjectDescriptorBase {
};
dictionary GPUBindGroupLayoutEntry {
required unsigned long binding;
required GPUIndex32 binding;
required GPUShaderStageFlags visibility;
required GPUBindingType type;
//GPUTextureViewDimension textureDimension = "2d";
//GPUTextureComponentType textureComponentType = "float";
GPUTextureViewDimension viewDimension = "2d";
GPUTextureComponentType textureComponentType = "float";
GPUTextureFormat storageTextureFormat;
boolean multisampled = false;
boolean hasDynamicOffset = false;
};

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@ -5,7 +5,7 @@
// https://gpuweb.github.io/gpuweb/#gpudevice
[Exposed=(Window, DedicatedWorker)/*, Serializable */, Pref="dom.webgpu.enabled"]
interface GPUDevice : EventTarget {
/*[SameObject]*/ readonly attribute GPUAdapter adapter;
[SameObject] readonly attribute GPUAdapter adapter;
readonly attribute object extensions;
readonly attribute object limits;
@ -13,7 +13,7 @@ interface GPUDevice : EventTarget {
GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
// GPUTexture createTexture(GPUTextureDescriptor descriptor);
GPUTexture createTexture(GPUTextureDescriptor descriptor);
GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);

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@ -56,7 +56,7 @@ enum GPUCullMode {
};
dictionary GPUColorStateDescriptor {
//required GPUTextureFormat format;
required GPUTextureFormat format;
GPUBlendDescriptor alphaBlend = {};
GPUBlendDescriptor colorBlend = {};
@ -107,7 +107,7 @@ enum GPUStencilOperation {
typedef [EnforceRange] unsigned long GPUStencilValue;
dictionary GPUDepthStencilStateDescriptor {
//required GPUTextureFormat format;
required GPUTextureFormat format;
boolean depthWriteEnabled = false;
GPUCompareFunction depthCompare = "always";

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@ -0,0 +1,94 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gputexture
[Exposed=(Window, DedicatedWorker), Serializable , Pref="dom.webgpu.enabled"]
interface GPUTexture {
GPUTextureView createView(optional GPUTextureViewDescriptor descriptor = {});
void destroy();
};
GPUTexture includes GPUObjectBase;
dictionary GPUTextureDescriptor : GPUObjectDescriptorBase {
required GPUExtent3D size;
GPUIntegerCoordinate mipLevelCount = 1;
GPUSize32 sampleCount = 1;
GPUTextureDimension dimension = "2d";
required GPUTextureFormat format;
required GPUTextureUsageFlags usage;
};
enum GPUTextureDimension {
"1d",
"2d",
"3d"
};
enum GPUTextureFormat {
// 8-bit formats
"r8unorm",
"r8snorm",
"r8uint",
"r8sint",
// 16-bit formats
"r16uint",
"r16sint",
"r16float",
"rg8unorm",
"rg8snorm",
"rg8uint",
"rg8sint",
// 32-bit formats
"r32uint",
"r32sint",
"r32float",
"rg16uint",
"rg16sint",
"rg16float",
"rgba8unorm",
"rgba8unorm-srgb",
"rgba8snorm",
"rgba8uint",
"rgba8sint",
"bgra8unorm",
"bgra8unorm-srgb",
// Packed 32-bit formats
"rgb10a2unorm",
"rg11b10float",
// 64-bit formats
"rg32uint",
"rg32sint",
"rg32float",
"rgba16uint",
"rgba16sint",
"rgba16float",
// 128-bit formats
"rgba32uint",
"rgba32sint",
"rgba32float",
// Depth and stencil formats
"depth32float",
"depth24plus",
"depth24plus-stencil8"
};
enum GPUTextureComponentType {
"float",
"sint",
"uint"
};
dictionary GPUExtent3DDict {
required GPUIntegerCoordinate width;
required GPUIntegerCoordinate height;
required GPUIntegerCoordinate depth;
};
typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;

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@ -0,0 +1,15 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gputextureusage
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPUTextureUsage {
const GPUTextureUsageFlags COPY_SRC = 0x01;
const GPUTextureUsageFlags COPY_DST = 0x02;
const GPUTextureUsageFlags SAMPLED = 0x04;
const GPUTextureUsageFlags STORAGE = 0x08;
const GPUTextureUsageFlags OUTPUT_ATTACHMENT = 0x10;
};
typedef [EnforceRange] unsigned long GPUTextureUsageFlags;

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@ -0,0 +1,34 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gputextureview
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPUTextureView {
};
GPUTextureView includes GPUObjectBase;
dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
GPUTextureFormat format;
GPUTextureViewDimension dimension;
GPUTextureAspect aspect = "all";
GPUIntegerCoordinate baseMipLevel = 0;
GPUIntegerCoordinate mipLevelCount = 0;
GPUIntegerCoordinate baseArrayLayer = 0;
GPUIntegerCoordinate arrayLayerCount = 0;
};
enum GPUTextureViewDimension {
"1d",
"2d",
"2d-array",
"cube",
"cube-array",
"3d"
};
enum GPUTextureAspect {
"all",
"stencil-only",
"depth-only"
};