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Implement GPUTexture and GPUTextureView
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15 changed files with 638 additions and 15 deletions
34
components/script/dom/webidls/GPUTextureView.webidl
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components/script/dom/webidls/GPUTextureView.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gputextureview
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPUTextureView {
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};
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GPUTextureView includes GPUObjectBase;
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dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
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GPUTextureFormat format;
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GPUTextureViewDimension dimension;
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GPUTextureAspect aspect = "all";
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GPUIntegerCoordinate baseMipLevel = 0;
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GPUIntegerCoordinate mipLevelCount = 0;
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GPUIntegerCoordinate baseArrayLayer = 0;
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GPUIntegerCoordinate arrayLayerCount = 0;
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};
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enum GPUTextureViewDimension {
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"1d",
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"2d",
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"2d-array",
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"cube",
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"cube-array",
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"3d"
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};
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enum GPUTextureAspect {
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"all",
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"stencil-only",
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"depth-only"
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};
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