Implement GPUTexture and GPUTextureView

This commit is contained in:
Kunal Mohan 2020-05-29 12:02:05 +05:30
parent d9db350df5
commit af95d92231
15 changed files with 638 additions and 15 deletions

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gputextureview
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPUTextureView {
};
GPUTextureView includes GPUObjectBase;
dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
GPUTextureFormat format;
GPUTextureViewDimension dimension;
GPUTextureAspect aspect = "all";
GPUIntegerCoordinate baseMipLevel = 0;
GPUIntegerCoordinate mipLevelCount = 0;
GPUIntegerCoordinate baseArrayLayer = 0;
GPUIntegerCoordinate arrayLayerCount = 0;
};
enum GPUTextureViewDimension {
"1d",
"2d",
"2d-array",
"cube",
"cube-array",
"3d"
};
enum GPUTextureAspect {
"all",
"stencil-only",
"depth-only"
};