Updated euclid to version 0.6.5

And updated existing usages of Matrix4 to use Matrix4D<T>
This commit is contained in:
Peter 2016-04-17 18:10:26 +01:00
parent b00c2740e3
commit b0ad3ddf5b
12 changed files with 149 additions and 149 deletions

View file

@ -14,7 +14,7 @@ use euclid::point::TypedPoint2D;
use euclid::rect::TypedRect;
use euclid::scale_factor::ScaleFactor;
use euclid::size::TypedSize2D;
use euclid::{Matrix4, Point2D, Rect, Size2D};
use euclid::{Matrix4D, Point2D, Rect, Size2D};
use gfx::paint_thread::{ChromeToPaintMsg, PaintRequest};
use gfx_traits::{color, Epoch, FrameTreeId, LayerId, LayerKind, LayerProperties, ScrollPolicy};
use gleam::gl;
@ -826,8 +826,8 @@ impl<Window: WindowMethods> IOCompositor<Window> {
rect: Rect::zero(),
background_color: color::transparent(),
scroll_policy: ScrollPolicy::Scrollable,
transform: Matrix4::identity(),
perspective: Matrix4::identity(),
transform: Matrix4D::identity(),
perspective: Matrix4D::identity(),
subpage_pipeline_id: None,
establishes_3d_context: true,
scrolls_overflow_area: false,
@ -1029,8 +1029,8 @@ impl<Window: WindowMethods> IOCompositor<Window> {
rect: Rect::new(Point2D::zero(), layer_properties.rect.size),
background_color: layer_properties.background_color,
scroll_policy: ScrollPolicy::Scrollable,
transform: Matrix4::identity(),
perspective: Matrix4::identity(),
transform: Matrix4D::identity(),
perspective: Matrix4D::identity(),
subpage_pipeline_id: Some(subpage_pipeline_id),
establishes_3d_context: true,
scrolls_overflow_area: true,
@ -1854,8 +1854,8 @@ impl<Window: WindowMethods> IOCompositor<Window> {
}
if let Some(ref root_layer) = self.scene.root {
root_layer.update_transform_state(&Matrix4::identity(),
&Matrix4::identity(),
root_layer.update_transform_state(&Matrix4D::identity(),
&Matrix4D::identity(),
&Point2D::zero());
}