Execute callbacks in proper threads

This commit is contained in:
Paul Rouget 2018-08-11 16:53:32 +08:00
parent 927704b8a3
commit b16b0b4a15
3 changed files with 13 additions and 8 deletions

View file

@ -126,15 +126,17 @@ public class Servo {
}
public void flush() {
mRunCallback.inUIThread(() -> mGfxCb.flushGLBuffers());
// Up to the callback to execute this in the right thread
mGfxCb.flushGLBuffers();
}
public void makeCurrent() {
mRunCallback.inUIThread(() -> mGfxCb.makeCurrent());
// Up to the callback to execute this in the right thread
mGfxCb.makeCurrent();
}
public void onAnimatingChanged(boolean animating) {
mRunCallback.inUIThread(() -> mGfxCb.animationStateChanged(animating));
mRunCallback.inGLThread(() -> mGfxCb.animationStateChanged(animating));
}
public void onLoadStarted() {
@ -165,7 +167,7 @@ public class Servo {
stream.close();
return bytes;
} catch (IOException e) {
Log.e(LOGTAG, e.getMessage());
Log.e(LOGTAG, "readfile error: " + e.getMessage());
return null;
}
}

View file

@ -28,6 +28,7 @@ import static android.opengl.EGL14.EGL_CONTEXT_CLIENT_VERSION;
import static android.opengl.EGL14.EGL_OPENGL_ES2_BIT;
public class ServoSurface {
private static final String LOGTAG = "ServoSurface";
private final GLThread mGLThread;
private final Handler mMainLooperHandler;
private Handler mGLLooperHandler;
@ -113,8 +114,6 @@ public class ServoSurface {
}
static class GLSurface implements GfxCallbacks {
private static final String LOGTAG = "ServoSurface";
private EGLConfig[] mEGLConfigs;
private EGLDisplay mEglDisplay;
private EGLContext mEglContext;
@ -160,7 +159,7 @@ public class ServoSurface {
throw new RuntimeException("Error: createWindowSurface() Failed " + GLUtils.getEGLErrorString(glError));
}
flushGLBuffers();
makeCurrent();
}
@ -205,7 +204,9 @@ public class ServoSurface {
}
};
mServo = new Servo(this, surface, mClient, mActivity, mServoArgs, uri, mWidth, mHeight, showLogs);
inUIThread(() -> {
mServo = new Servo(this, surface, mClient, mActivity, mServoArgs, uri, mWidth, mHeight, showLogs);
});
Looper.loop();
}

View file

@ -95,7 +95,9 @@ public class ServoView extends GLSurfaceView
}
public void flushGLBuffers() {
inUIThread(() -> {
requestRender();
});
}
// Scroll and click