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Properly modify scroll_location
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1 changed files with 2 additions and 2 deletions
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@ -540,10 +540,10 @@ impl Window {
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}
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/// Helper function to send a scroll event.
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fn scroll_window(&self, scroll_location: ScrollLocation, phase: TouchEventType) {
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fn scroll_window(&self, mut scroll_location: ScrollLocation, phase: TouchEventType) {
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// Scroll events snap to the major axis of movement, with vertical
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// preferred over horizontal.
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if let ScrollLocation::Delta(mut delta) = scroll_location {
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if let ScrollLocation::Delta(ref mut delta) = scroll_location {
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if delta.y.abs() >= delta.x.abs() {
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delta.x = 0.0;
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} else {
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