Properly modify scroll_location

This commit is contained in:
Paul Rouget 2017-04-17 15:54:34 +02:00
parent 485a4de729
commit b1ba44a97d

View file

@ -540,10 +540,10 @@ impl Window {
} }
/// Helper function to send a scroll event. /// Helper function to send a scroll event.
fn scroll_window(&self, scroll_location: ScrollLocation, phase: TouchEventType) { fn scroll_window(&self, mut scroll_location: ScrollLocation, phase: TouchEventType) {
// Scroll events snap to the major axis of movement, with vertical // Scroll events snap to the major axis of movement, with vertical
// preferred over horizontal. // preferred over horizontal.
if let ScrollLocation::Delta(mut delta) = scroll_location { if let ScrollLocation::Delta(ref mut delta) = scroll_location {
if delta.y.abs() >= delta.x.abs() { if delta.y.abs() >= delta.x.abs() {
delta.x = 0.0; delta.x = 0.0;
} else { } else {