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Use i32 instead of isize in Au methods.
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6 changed files with 23 additions and 23 deletions
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@ -353,8 +353,8 @@ impl FragmentDisplayListBuilding for Fragment {
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// wide.
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let image_aspect_ratio = (image.width as f64) / (image.height as f64);
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let bounds_aspect_ratio = bounds.size.width.to_f64_px() / bounds.size.height.to_f64_px();
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let intrinsic_size = Size2D(Au::from_px(image.width as isize),
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Au::from_px(image.height as isize));
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let intrinsic_size = Size2D(Au::from_px(image.width as i32),
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Au::from_px(image.height as i32));
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match (style.get_background().background_size.clone(),
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image_aspect_ratio < bounds_aspect_ratio) {
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(background_size::T::Contain, false) | (background_size::T::Cover, true) => {
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