Add support for WebGL2 TexImage2D

Adds initial support for one of the WebGL2 `TexImage2D` call.
This commit is contained in:
Istvan Miklos 2020-05-18 13:30:39 +02:00
parent ce076a8382
commit b298160ff2
72 changed files with 739 additions and 7 deletions

View file

@ -508,10 +508,10 @@ interface mixin WebGL2RenderingContextOverloads
//[Throws]
//void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
// GLint border, GLenum format, GLenum type, GLintptr pboOffset);
//[Throws]
//void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
// GLint border, GLenum format, GLenum type,
// TexImageSource source); // May throw DOMException
[Throws]
void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type,
TexImageSource source); // May throw DOMException
[Throws]
void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView srcData,