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canvas2d: Implement .reset()
(#31258)
* Implement Canvas2D reset * Update WPT tests * Apply suggestions from code review --------- Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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parent
29c206a702
commit
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106 changed files with 28 additions and 289 deletions
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@ -216,7 +216,14 @@ impl CanvasState {
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pub fn set_bitmap_dimensions(&self, size: Size2D<u64>) {
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self.reset_to_initial_state();
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self.ipc_renderer
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.send(CanvasMsg::Recreate(size, self.get_canvas_id()))
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.send(CanvasMsg::Recreate(Some(size), self.get_canvas_id()))
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.unwrap();
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}
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pub fn reset(&self) {
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self.reset_to_initial_state();
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self.ipc_renderer
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.send(CanvasMsg::Recreate(None, self.get_canvas_id()))
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.unwrap();
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}
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@ -74,7 +74,7 @@ impl CanvasRenderingContext2D {
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self.canvas_state
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.get_ipc_renderer()
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.send(CanvasMsg::Recreate(
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size.to_u64(),
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Some(size.to_u64()),
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self.canvas_state.get_canvas_id(),
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))
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.unwrap();
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@ -181,6 +181,11 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
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self.canvas_state.restore()
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}
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/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-reset>
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fn Reset(&self) {
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self.canvas_state.reset()
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-scale
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fn Scale(&self, x: f64, y: f64) {
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self.canvas_state.scale(x, y)
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@ -213,6 +213,11 @@ impl OffscreenCanvasRenderingContext2DMethods for OffscreenCanvasRenderingContex
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self.canvas_state.restore()
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}
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/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-reset>
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fn Reset(&self) {
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self.canvas_state.reset()
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalalpha
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fn GlobalAlpha(&self) -> f64 {
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self.canvas_state.global_alpha()
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@ -95,6 +95,11 @@ impl PaintRenderingContext2DMethods for PaintRenderingContext2D {
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self.context.Restore()
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}
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/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-reset>
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fn Reset(&self) {
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self.context.Reset()
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-scale
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fn Scale(&self, x: f64, y: f64) {
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self.context.Scale(x, y)
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@ -44,6 +44,7 @@ interface mixin CanvasState {
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// state
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undefined save(); // push state on state stack
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undefined restore(); // pop state stack and restore state
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undefined reset();
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};
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interface mixin CanvasTransform {
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