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script: Move TaskManager
to GlobalScope
(#34827)
This is a simplification of the internal `TaskQueue` API that moves the `TaskManager` to the `GlobalScope` itself. In addition, the handling of cancellers is moved to the `TaskManager` as well. This means that no arguments other than the `task` are necessary for queueing tasks, which makes the API a lot easier to use and cleaner. `TaskSource` now also keeps a copy of the canceller with it, so that they always know the proper way to cancel any tasks queued on them. There is one complication here. The event loop `sender` for dedicated workers is constantly changing as it is set to `None` when not handling messages. This is because this sender keeps a handle to the main thread's `Worker` object, preventing garbage collection while any messages are still in flight or being handled. This change allows setting the `sender` on the `TaskManager` to `None` to allow proper garbabge collection. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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54 changed files with 1060 additions and 1516 deletions
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@ -2,110 +2,148 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use core::cell::RefCell;
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use core::sync::atomic::Ordering;
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use std::collections::HashMap;
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use std::sync::atomic::AtomicBool;
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use std::sync::Arc;
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use base::id::PipelineId;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::script_runtime::ScriptChan;
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use crate::task::TaskCanceller;
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use crate::task_source::{TaskSource, TaskSourceName};
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macro_rules! task_source_functions {
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($self:ident, $task_source:ident) => {
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pub(crate) fn $task_source(&$self) -> TaskSource {
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$self.$task_source.clone()
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}
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};
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($self:ident, $with_canceller:ident, $task_source:ident) => {
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pub(crate) fn $with_canceller(&$self) -> (TaskSource, TaskCanceller) {
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($self.$task_source.clone(), $self.task_canceller($self.$task_source.name))
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}
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#[derive(JSTraceable, MallocSizeOf)]
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enum TaskCancellers {
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/// A shared canceller that is used for workers, which can create multiple TaskManagers, but all
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/// of them need to have the same canceller flag for all task sources.
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Shared(TaskCanceller),
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/// For `Window` each `TaskSource` has its own canceller.
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OnePerTaskSource(RefCell<HashMap<TaskSourceName, TaskCanceller>>),
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}
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impl TaskCancellers {
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fn get(&self, name: TaskSourceName) -> TaskCanceller {
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match self {
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Self::Shared(canceller) => canceller.clone(),
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Self::OnePerTaskSource(map) => map.borrow_mut().entry(name).or_default().clone(),
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}
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}
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fn cancel_all_tasks_and_ignore_future_tasks(&self) {
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match self {
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Self::Shared(canceller) => canceller.cancelled.store(true, Ordering::SeqCst),
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Self::OnePerTaskSource(..) => {
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// We must create the canceller if they aren't created because we want future
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// tasks to be ignored completely.
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for task_source_name in TaskSourceName::all() {
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self.get(*task_source_name)
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.cancelled
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.store(true, Ordering::SeqCst)
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}
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},
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}
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}
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fn cancel_pending_tasks_for_source(&self, task_source_name: TaskSourceName) {
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let Self::OnePerTaskSource(map) = self else {
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unreachable!(
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"It isn't possible to cancel pending tasks for Worker \
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TaskManager's without ignoring future tasks."
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)
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};
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// Remove the canceller from the map so that the next time a task like this is
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// queued, it has a fresh, uncancelled canceller.
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if let Some(canceller) = map.borrow_mut().remove(&task_source_name) {
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// Cancel any tasks that use the current canceller.
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canceller.cancelled.store(true, Ordering::SeqCst);
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}
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}
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}
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macro_rules! task_source_functions {
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($self:ident, $task_source:ident, $task_source_name:ident) => {
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pub(crate) fn $task_source(&$self) -> TaskSource {
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$self.$task_source.clone()
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$self.task_source_for_task_source_name(TaskSourceName::$task_source_name)
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}
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};
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}
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#[derive(JSTraceable, MallocSizeOf)]
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pub struct TaskManager {
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#[ignore_malloc_size_of = "task sources are hard"]
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pub task_cancellers: DomRefCell<HashMap<TaskSourceName, Arc<AtomicBool>>>,
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dom_manipulation_task_source: TaskSource,
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file_reading_task_source: TaskSource,
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gamepad_task_source: TaskSource,
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history_traversal_task_source: TaskSource,
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media_element_task_source: TaskSource,
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networking_task_source: TaskSource,
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performance_timeline_task_source: TaskSource,
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port_message_queue: TaskSource,
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user_interaction_task_source: TaskSource,
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remote_event_task_source: TaskSource,
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rendering_task_source: TaskSource,
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timer_task_source: TaskSource,
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websocket_task_source: TaskSource,
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#[ignore_malloc_size_of = "We need to push the measurement of this down into the ScriptChan trait"]
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sender: RefCell<Option<Box<dyn ScriptChan + Send>>>,
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#[no_trace]
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pipeline_id: PipelineId,
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cancellers: TaskCancellers,
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}
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impl TaskManager {
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#[allow(clippy::too_many_arguments)]
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pub(crate) fn new(sender: Box<dyn ScriptChan + Send>, pipeline_id: PipelineId) -> Self {
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let task_source = |name| TaskSource {
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sender: sender.as_boxed(),
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pipeline_id,
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name,
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pub(crate) fn new(
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sender: Option<Box<dyn ScriptChan + Send>>,
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pipeline_id: PipelineId,
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shared_canceller: Option<TaskCanceller>,
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) -> Self {
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let cancellers = match shared_canceller {
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Some(shared_canceller) => TaskCancellers::Shared(shared_canceller),
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None => TaskCancellers::OnePerTaskSource(Default::default()),
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};
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let sender = RefCell::new(sender);
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TaskManager {
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dom_manipulation_task_source: task_source(TaskSourceName::DOMManipulation),
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file_reading_task_source: task_source(TaskSourceName::FileReading),
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gamepad_task_source: task_source(TaskSourceName::Gamepad),
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history_traversal_task_source: task_source(TaskSourceName::HistoryTraversal),
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media_element_task_source: task_source(TaskSourceName::MediaElement),
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networking_task_source: task_source(TaskSourceName::Networking),
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performance_timeline_task_source: task_source(TaskSourceName::PerformanceTimeline),
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port_message_queue: task_source(TaskSourceName::PortMessage),
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user_interaction_task_source: task_source(TaskSourceName::UserInteraction),
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remote_event_task_source: task_source(TaskSourceName::RemoteEvent),
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rendering_task_source: task_source(TaskSourceName::Rendering),
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timer_task_source: task_source(TaskSourceName::Timer),
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websocket_task_source: task_source(TaskSourceName::WebSocket),
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task_cancellers: Default::default(),
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sender,
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pipeline_id,
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cancellers,
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}
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}
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task_source_functions!(
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self,
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dom_manipulation_task_source_with_canceller,
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dom_manipulation_task_source
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);
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task_source_functions!(self, gamepad_task_source);
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task_source_functions!(
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self,
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media_element_task_source_with_canceller,
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media_element_task_source
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);
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task_source_functions!(self, user_interaction_task_source);
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task_source_functions!(
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self,
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networking_task_source_with_canceller,
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networking_task_source
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);
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task_source_functions!(self, file_reading_task_source);
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task_source_functions!(self, performance_timeline_task_source);
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task_source_functions!(self, port_message_queue);
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task_source_functions!(self, remote_event_task_source);
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task_source_functions!(self, rendering_task_source);
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task_source_functions!(self, timer_task_source);
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task_source_functions!(self, websocket_task_source);
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fn task_source_for_task_source_name(&self, name: TaskSourceName) -> TaskSource {
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let Some(sender) = self
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.sender
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.borrow()
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.as_ref()
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.map(|sender| sender.as_boxed())
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else {
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unreachable!("Tried to enqueue task for DedicatedWorker while not handling a message.")
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};
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pub fn task_canceller(&self, name: TaskSourceName) -> TaskCanceller {
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let mut flags = self.task_cancellers.borrow_mut();
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let cancel_flag = flags.entry(name).or_default();
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TaskCanceller {
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cancelled: cancel_flag.clone(),
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TaskSource {
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sender,
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pipeline_id: self.pipeline_id,
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name,
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canceller: self.cancellers.get(name),
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}
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}
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/// Update the sender for this [`TaskSource`]. This is used by dedicated workers, which only have a
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/// sender while handling messages (as their sender prevents the main thread Worker object from being
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/// garbage collected).
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pub(crate) fn set_sender(&self, sender: Option<Box<dyn ScriptChan + Send>>) {
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*self.sender.borrow_mut() = sender;
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}
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/// Cancel all queued but unexecuted tasks and ignore all subsequently queued tasks.
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pub(crate) fn cancel_all_tasks_and_ignore_future_tasks(&self) {
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self.cancellers.cancel_all_tasks_and_ignore_future_tasks();
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}
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/// Cancel all queued but unexecuted tasks for the given task source, but subsequently queued
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/// tasks will not be ignored.
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pub(crate) fn cancel_pending_tasks_for_source(&self, task_source_name: TaskSourceName) {
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self.cancellers
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.cancel_pending_tasks_for_source(task_source_name);
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}
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task_source_functions!(self, dom_manipulation_task_source, DOMManipulation);
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task_source_functions!(self, file_reading_task_source, FileReading);
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task_source_functions!(self, gamepad_task_source, Gamepad);
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task_source_functions!(self, media_element_task_source, MediaElement);
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task_source_functions!(self, networking_task_source, Networking);
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task_source_functions!(self, performance_timeline_task_source, PerformanceTimeline);
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task_source_functions!(self, port_message_queue, PortMessage);
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task_source_functions!(self, remote_event_task_source, RemoteEvent);
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task_source_functions!(self, rendering_task_source, Rendering);
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task_source_functions!(self, timer_task_source, Timer);
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task_source_functions!(self, user_interaction_task_source, UserInteraction);
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task_source_functions!(self, websocket_task_source, WebSocket);
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}
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