Eliminate HAS_CHANGED in favor of explicit RestyleDamage.

This commit is contained in:
Bobby Holley 2016-11-14 15:32:35 -08:00
parent f1043f6305
commit b31ed2298c
5 changed files with 18 additions and 36 deletions

View file

@ -143,8 +143,6 @@ bitflags! {
pub flags NodeFlags: u8 {
#[doc = "Specifies whether this node is in a document."]
const IS_IN_DOC = 0x01,
#[doc = "Specifies whether this node _must_ be reflowed regardless of style differences."]
const HAS_CHANGED = 0x02,
#[doc = "Specifies whether this node needs style recalc on next reflow."]
const IS_DIRTY = 0x04,
#[doc = "Specifies whether this node has descendants (inclusive of itself) which \
@ -169,7 +167,7 @@ bitflags! {
impl NodeFlags {
pub fn new() -> NodeFlags {
HAS_CHANGED | IS_DIRTY | HAS_DIRTY_DESCENDANTS
IS_DIRTY | HAS_DIRTY_DESCENDANTS
}
}
@ -422,14 +420,6 @@ impl Node {
self.flags.set(flags);
}
pub fn has_changed(&self) -> bool {
self.get_flag(HAS_CHANGED)
}
pub fn set_has_changed(&self, state: bool) {
self.set_flag(HAS_CHANGED, state)
}
pub fn is_dirty(&self) -> bool {
self.get_flag(IS_DIRTY)
}