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Avoid crash when non-trusted-script object is passed into Function constructor (#39451)
It is possible to pass in objects that are not trusted scripts into the Function constructor. Rather than crashing, we now treat these as untrusted. `can_compile_string_with_trusted_type` doesn't need to know the contents of a string, as it always marks it as untrusted. We can make the same optimization in the string case, where we no longer need to convert the string. Testing: This change adds a WPT crash test. Fixes #39436 Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
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3 changed files with 34 additions and 4 deletions
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@ -552,13 +552,16 @@ unsafe extern "C" fn content_security_policy_allows(
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parameter_args_vec
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.push(TrustedScriptOrString::TrustedScript(trusted_script));
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} else {
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unreachable!();
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// It's not a trusted script but a different object. Treat it
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// as if it is a string, since we don't need the actual contents
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// of the object.
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parameter_args_vec
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.push(TrustedScriptOrString::String(DOMString::new()));
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}
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} else if value.is_string() {
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let string_ptr = std::ptr::NonNull::new(value.to_string()).unwrap();
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let dom_string = unsafe { jsstr_to_string(*cx, string_ptr) };
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// We don't need to know the specific string, only that it is untrusted
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parameter_args_vec
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.push(TrustedScriptOrString::String(dom_string.into()));
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.push(TrustedScriptOrString::String(DOMString::new()));
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} else {
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unreachable!();
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}
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