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Add support for WebGL2 framebuffer attachments
Adds an initial implementation for the framebuffer attachments introduced with WebGL2 and the related enums and constrains checks.
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11 changed files with 463 additions and 433 deletions
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@ -1,10 +1,7 @@
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[framebuffer-texture-level1.html]
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[WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : Setup framebuffer with texture should succeed.]
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[WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
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expected: FAIL
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[WebGL test #2: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36055.]
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expected: FAIL
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[WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36055.]
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[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
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expected: FAIL
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