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WIP: Make GenericPathBuilder's methods take &mut self
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9f9013946a
commit
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2 changed files with 88 additions and 82 deletions
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@ -215,7 +215,12 @@ impl<'a> PathBuilderRef<'a> {
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// The prototypes are derived from azure's methods.
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pub trait GenericDrawTarget {
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fn clear_rect(&self, rect: &Rect<f32>);
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fn copy_surface(&self, surface: SourceSurface, source: Rect<i32>, destination: Point2D<i32>);
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fn copy_surface(
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&mut self,
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surface: SourceSurface,
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source: Rect<i32>,
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destination: Point2D<i32>,
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);
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fn create_gradient_stops(
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&self,
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gradient_stops: Vec<GradientStop>,
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@ -250,24 +255,24 @@ pub trait GenericDrawTarget {
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sigma: f32,
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operator: CompositionOp,
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);
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fn fill(&self, path: &Path, pattern: Pattern, draw_options: &DrawOptions);
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fn fill_rect(&self, rect: &Rect<f32>, pattern: Pattern, draw_options: Option<&DrawOptions>);
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fn fill(&mut self, path: &Path, pattern: Pattern, draw_options: &DrawOptions);
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fn fill_rect(&mut self, rect: &Rect<f32>, pattern: Pattern, draw_options: Option<&DrawOptions>);
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fn get_format(&self) -> SurfaceFormat;
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fn get_size(&self) -> Size2D<i32>;
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fn get_transform(&self) -> Transform2D<f32>;
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fn pop_clip(&self);
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fn push_clip(&self, path: &Path);
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fn set_transform(&self, matrix: &Transform2D<f32>);
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fn pop_clip(&mut self);
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fn push_clip(&mut self, path: &Path);
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fn set_transform(&mut self, matrix: &Transform2D<f32>);
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fn snapshot(&self) -> SourceSurface;
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fn stroke(
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&self,
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&mut self,
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path: &Path,
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pattern: Pattern,
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stroke_options: &StrokeOptions,
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draw_options: &DrawOptions,
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);
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fn stroke_line(
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&self,
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&mut self,
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start: Point2D<f32>,
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end: Point2D<f32>,
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pattern: Pattern,
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@ -275,7 +280,7 @@ pub trait GenericDrawTarget {
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draw_options: &DrawOptions,
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);
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fn stroke_rect(
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&self,
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&mut self,
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rect: &Rect<f32>,
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pattern: Pattern,
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stroke_options: &StrokeOptions,
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@ -659,7 +664,8 @@ impl<'a> CanvasData<'a> {
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pub fn clip(&mut self) {
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self.ensure_path();
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self.drawtarget.push_clip(&self.path());
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let path = self.path();
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self.drawtarget.push_clip(&path);
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}
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pub fn is_point_in_path(
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