fix: bring back connection method to fix WebGL texture error (#35358)

* Bring back connection method to fix texture error

Signed-off-by: Wu Yuwei <yuweiwu@pm.me>

* Print GL info in log instead

Signed-off-by: Wu Yuwei <yuweiwu@pm.me>

---------

Signed-off-by: Wu Yuwei <yuweiwu@pm.me>
This commit is contained in:
Ngo Iok Ui (Wu Yu Wei) 2025-02-07 19:36:37 +09:00 committed by GitHub
parent 7a6953bc08
commit b5b69988cc
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3 changed files with 15 additions and 1 deletions

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@ -48,7 +48,9 @@ impl WebGLComm {
let webxr_init = crate::webxr::WebXRBridgeInit::new(sender.clone());
#[cfg(feature = "webxr")]
let webxr_layer_grand_manager = webxr_init.layer_grand_manager();
let connection = surfman::Connection::new().expect("Failed to create connection");
let connection = rendering_context
.connection()
.expect("Failed to get connection");
let adapter = connection
.create_adapter()
.expect("Failed to create adapter");