Switch to using WebRender hit testing

This trades quite a bit of complicated code in Servo for few more
messages and a significant performance improvement. In particular,
WebRender can search the entire display list at once instead of
ping-ponging down the pipeline tree. This allows us to send mouse
events to the correct pipeline immediately.
This commit is contained in:
Martin Robinson 2017-09-30 15:50:47 +02:00
parent 00e2a1c62a
commit b5d51dd263
20 changed files with 381 additions and 555 deletions

View file

@ -68,6 +68,7 @@ use std::sync::Arc;
use std::sync::mpsc::{Receiver, Sender, RecvTimeoutError};
use style_traits::CSSPixel;
use style_traits::SpeculativePainter;
use style_traits::cursor::Cursor;
use webdriver_msg::{LoadStatus, WebDriverScriptCommand};
use webrender_api::{ClipId, DevicePixel, DocumentId, ImageKey};
use webvr_traits::{WebVREvent, WebVRMsg};
@ -434,13 +435,13 @@ pub enum CompositorEvent {
/// The window was resized.
ResizeEvent(WindowSizeData, WindowSizeType),
/// A mouse button state changed.
MouseButtonEvent(MouseEventType, MouseButton, Point2D<f32>),
MouseButtonEvent(MouseEventType, MouseButton, Point2D<f32>, Option<UntrustedNodeAddress>),
/// The mouse was moved over a point (or was moved out of the recognizable region).
MouseMoveEvent(Option<Point2D<f32>>),
MouseMoveEvent(Option<Point2D<f32>>, Option<UntrustedNodeAddress>),
/// A touch event was generated with a touch ID and location.
TouchEvent(TouchEventType, TouchId, Point2D<f32>),
TouchEvent(TouchEventType, TouchId, Point2D<f32>, Option<UntrustedNodeAddress>),
/// Touchpad pressure event
TouchpadPressureEvent(Point2D<f32>, f32, TouchpadPressurePhase),
TouchpadPressureEvent(Point2D<f32>, f32, TouchpadPressurePhase, Option<UntrustedNodeAddress>),
/// A key was pressed.
KeyEvent(Option<char>, Key, KeyState, KeyModifiers),
}
@ -798,6 +799,10 @@ pub enum ConstellationMsg {
CloseBrowser(TopLevelBrowsingContextId),
/// Make browser visible.
SelectBrowser(TopLevelBrowsingContextId),
/// Forward an event to the script task of the given pipeline.
ForwardEvent(PipelineId, CompositorEvent),
/// Requesting a change to the onscreen cursor.
SetCursor(Cursor),
}
/// Resources required by workerglobalscopes