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webgl: Implement getSupportedExtensions
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2 changed files with 6 additions and 1 deletions
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@ -471,7 +471,7 @@ interface WebGLRenderingContextBase
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[WebGLHandlesContextLoss] WebGLContextAttributes? getContextAttributes();
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//[WebGLHandlesContextLoss] boolean isContextLost();
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//sequence<DOMString>? getSupportedExtensions();
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sequence<DOMString>? getSupportedExtensions();
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object? getExtension(DOMString name);
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void activeTexture(GLenum texture);
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