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Implement GPUBuffer.mapAsync and update wgpu-core
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0afe412d63
commit
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18 changed files with 514 additions and 433 deletions
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@ -5,8 +5,8 @@
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// https://gpuweb.github.io/gpuweb/#gpubuffer
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUBuffer {
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//Promise<ArrayBuffer> mapReadAsync();
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// Promise<ArrayBuffer> mapWriteAsync();
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Promise<void> mapAsync(GPUMapModeFlags mode, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
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//ArrayBuffer getMappedRange(optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
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void unmap();
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void destroy();
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@ -16,10 +16,9 @@ GPUBuffer includes GPUObjectBase;
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dictionary GPUBufferDescriptor : GPUObjectDescriptorBase {
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required GPUSize64 size;
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required GPUBufferUsageFlags usage;
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boolean mappedAtCreation = false;
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};
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typedef unsigned long long GPUSize64;
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typedef unsigned long GPUBufferUsageFlags;
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typedef sequence<any> GPUMappedBuffer;
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@ -5,13 +5,16 @@
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// https://gpuweb.github.io/gpuweb/#buffer-usage
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPUBufferUsage {
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const GPUBufferUsageFlags MAP_READ = 0x0001;
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const GPUBufferUsageFlags MAP_WRITE = 0x0002;
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const GPUBufferUsageFlags COPY_SRC = 0x0004;
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const GPUBufferUsageFlags COPY_DST = 0x0008;
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const GPUBufferUsageFlags INDEX = 0x0010;
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const GPUBufferUsageFlags VERTEX = 0x0020;
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const GPUBufferUsageFlags UNIFORM = 0x0040;
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const GPUBufferUsageFlags STORAGE = 0x0080;
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const GPUBufferUsageFlags INDIRECT = 0x0100;
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const GPUBufferUsageFlags MAP_READ = 0x0001;
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const GPUBufferUsageFlags MAP_WRITE = 0x0002;
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const GPUBufferUsageFlags COPY_SRC = 0x0004;
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const GPUBufferUsageFlags COPY_DST = 0x0008;
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const GPUBufferUsageFlags INDEX = 0x0010;
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const GPUBufferUsageFlags VERTEX = 0x0020;
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const GPUBufferUsageFlags UNIFORM = 0x0040;
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const GPUBufferUsageFlags STORAGE = 0x0080;
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const GPUBufferUsageFlags INDIRECT = 0x0100;
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const GPUBufferUsageFlags QUERY_RESOLVE = 0x0200;
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};
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typedef [EnforceRange] unsigned long GPUBufferUsageFlags;
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@ -7,7 +7,7 @@
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interface GPUComputePassEncoder {
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void setPipeline(GPUComputePipeline pipeline);
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void dispatch(GPUSize32 x, optional GPUSize32 y = 1, optional GPUSize32 z = 1);
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// void dispatchIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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void dispatchIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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void endPass();
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};
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@ -12,7 +12,6 @@ interface GPUDevice : EventTarget {
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[SameObject] readonly attribute GPUQueue defaultQueue;
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GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
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GPUTexture createTexture(GPUTextureDescriptor descriptor);
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GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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12
components/script/dom/webidls/GPUMapMode.webidl
Normal file
12
components/script/dom/webidls/GPUMapMode.webidl
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@ -0,0 +1,12 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpumapmode
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPUMapMode {
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const GPUMapModeFlags READ = 0x0001;
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const GPUMapModeFlags WRITE = 0x0002;
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};
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typedef [EnforceRange] unsigned long GPUMapModeFlags;
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