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Implement GPUBuffer.mapAsync and update wgpu-core
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18 changed files with 514 additions and 433 deletions
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@ -12,7 +12,6 @@ interface GPUDevice : EventTarget {
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[SameObject] readonly attribute GPUQueue defaultQueue;
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GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
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GPUTexture createTexture(GPUTextureDescriptor descriptor);
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GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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