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https://github.com/servo/servo.git
synced 2025-08-03 20:50:07 +01:00
Clarify hololens loop
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parent
196c511d5e
commit
b7667ff362
3 changed files with 50 additions and 58 deletions
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@ -488,7 +488,8 @@ impl ServoGlue {
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.host_callbacks
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.on_allow_navigation(url.to_string());
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let window_event = WindowEvent::AllowNavigationResponse(pipeline_id, data);
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let _ = self.process_event(window_event);
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self.events.push(window_event);
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let _ = self.perform_updates();
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}
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},
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EmbedderMsg::HistoryChanged(entries, current) => {
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@ -22,6 +22,8 @@ namespace winrt::ServoApp::implementation {
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BrowserPage::BrowserPage() {
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log("BrowserPage::BrowserPage()");
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InitializeComponent();
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InitializeConditionVariable(&mGLCondVar);
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InitializeCriticalSection(&mGLLock);
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Loaded(std::bind(&BrowserPage::OnPageLoaded, this, _1, _2));
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Window::Current().CoreWindow().VisibilityChanged(
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std::bind(&BrowserPage::OnVisibilityChanged, this, _1, _2));
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@ -31,15 +33,13 @@ void BrowserPage::Shutdown() {
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log("BrowserPage::Shutdown()");
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if (mServo != nullptr) {
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if (!IsLoopRunning()) {
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if (!mLooping) {
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// FIXME: this should not happen. In that case, we can't send the
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// shutdown event to Servo.
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} else {
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HANDLE hEvent = ::CreateEventA(nullptr, FALSE, FALSE, sShutdownEvent);
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RunOnGLThread([=] {mServo->RequestShutdown();});
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log("Waiting for Servo to shutdown");
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::WaitForSingleObject(hEvent, INFINITE);
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StopRenderLoop();
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RunOnGLThread([=] { mServo->RequestShutdown(); });
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mLoopTask->wait();
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mLoopTask.reset();
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mServo.reset();
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}
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}
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@ -63,10 +63,10 @@ void BrowserPage::OnVisibilityChanged(CoreWindow const &,
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// stopping the event loop, which we can't recover from yet (see comment in
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// Loop())
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// if (visible && !IsLoopRunning()) {
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// if (visible && !mLooping) {
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// StartRenderLoop();
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//}
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// if (!visible && IsLoopRunning()) {
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// if (!visible && mLooping) {
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// StopRenderLoop();
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//}
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}
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@ -92,15 +92,9 @@ void BrowserPage::RecoverFromLostDevice() {
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/**** GL THREAD LOOP ****/
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bool BrowserPage::IsLoopRunning() {
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return mLoopTask != nullptr && !mLoopTask->is_done();
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}
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void BrowserPage::Loop(cancellation_token cancel) {
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void BrowserPage::Loop() {
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log("BrowserPage::Loop(). GL thread: %i", GetCurrentThreadId());
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HANDLE hEvent = ::CreateEventA(nullptr, FALSE, FALSE, sWakeupEvent);
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mOpenGLES.MakeCurrent(mRenderSurface);
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EGLint panelWidth = 0;
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@ -118,51 +112,48 @@ void BrowserPage::Loop(cancellation_token cancel) {
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throw winrt::hresult_error(E_FAIL, L"Recovering loop unimplemented");
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}
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// mServo->SetBatchMode(true);
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// FIXME: ^ this should be necessary as we call perform_update
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// ourself. But enabling batch mode will make clicking a link
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// not working because during the click, this thread is not
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// waiting on the hEvent object. See the "wakeup" comment.
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mServo->SetBatchMode(true);
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log("Entering loop");
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while (!cancel.is_canceled()) {
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// Block until wakeup is called.
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// Or run full speed if animating (see OnAnimatingChanged),
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// it will endup blocking on Flush to limit rendering to 60FPS
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if (!mAnimating) {
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::WaitForSingleObject(hEvent, INFINITE);
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while (true) {
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EnterCriticalSection(&mGLLock);
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while (mTasks.size() == 0 && !mAnimating && mLooping) {
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SleepConditionVariableCS(&mGLCondVar, &mGLLock, INFINITE);
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}
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if (!mLooping) {
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LeaveCriticalSection(&mGLLock);
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break;
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}
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mTasksMutex.lock();
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for (auto &&task : mTasks) {
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task();
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}
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mTasks.clear();
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mTasksMutex.unlock();
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LeaveCriticalSection(&mGLLock);
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mServo->PerformUpdates();
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}
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log("Leaving loop");
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mServo->DeInit();
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cancel_current_task();
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} // namespace winrt::ServoApp::implementation
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void BrowserPage::StartRenderLoop() {
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if (IsLoopRunning()) {
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if (mLooping) {
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#if defined _DEBUG
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throw winrt::hresult_error(E_FAIL, L"GL thread is already looping");
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#else
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return;
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#endif
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}
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mLooping = true;
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log("BrowserPage::StartRenderLoop(). UI thread: %i", GetCurrentThreadId());
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auto token = mLoopCancel.get_token();
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mLoopTask = std::make_unique<Concurrency::task<void>>(
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Concurrency::create_task([=] { Loop(token); }, token));
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auto task = Concurrency::create_task([=] { Loop(); });
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mLoopTask = std::make_unique<Concurrency::task<void>>(task);
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}
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void BrowserPage::StopRenderLoop() {
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if (IsLoopRunning()) {
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mLoopCancel.cancel();
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WakeUp();
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if (mLooping) {
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EnterCriticalSection(&mGLLock);
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mLooping = false;
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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mLoopTask->wait();
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mLoopTask.reset();
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}
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@ -192,9 +183,9 @@ void BrowserPage::OnHistoryChanged(bool back, bool forward) {
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}
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void BrowserPage::OnShutdownComplete() {
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log("Servo notified ShutdownComplete");
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HANDLE hEvent = ::OpenEventA(EVENT_ALL_ACCESS, FALSE, sShutdownEvent);
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::SetEvent(hEvent);
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EnterCriticalSection(&mGLLock);
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mLooping = false;
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LeaveCriticalSection(&mGLLock);
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}
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void BrowserPage::OnAlert(std::wstring message) {
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@ -225,15 +216,17 @@ void BrowserPage::Flush() {
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void BrowserPage::MakeCurrent() { mOpenGLES.MakeCurrent(mRenderSurface); }
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void BrowserPage::WakeUp() {
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// FIXME: this won't work if it's triggered while the thread is not
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// waiting. We need a better looping logic.
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HANDLE hEvent = ::OpenEventA(EVENT_ALL_ACCESS, FALSE, sWakeupEvent);
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::SetEvent(hEvent);
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RunOnGLThread([=] { });
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}
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bool BrowserPage::OnAllowNavigation(std::wstring) { return true; }
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void BrowserPage::OnAnimatingChanged(bool animating) { mAnimating = animating; }
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void BrowserPage::OnAnimatingChanged(bool animating) {
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EnterCriticalSection(&mGLLock);
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mAnimating = animating;
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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}
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template <typename Callable> void BrowserPage::RunOnUIThread(Callable cb) {
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swapChainPanel().Dispatcher().RunAsync(
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@ -300,10 +293,10 @@ void BrowserPage::OnSurfaceClicked(IInspectable const &,
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}
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void BrowserPage::RunOnGLThread(std::function<void()> task) {
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mTasksMutex.lock();
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EnterCriticalSection(&mGLLock);
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mTasks.push_back(task);
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mTasksMutex.unlock();
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WakeUp();
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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}
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} // namespace winrt::ServoApp::implementation
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@ -11,9 +11,6 @@
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namespace winrt::ServoApp::implementation {
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static char sWakeupEvent[] = "SIGNAL_WAKEUP";
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static char sShutdownEvent[] = "SIGNAL_SHUTDOWN";
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struct BrowserPage : BrowserPageT<BrowserPage>,
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public servo::ServoDelegate {
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public:
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@ -66,21 +63,22 @@ private:
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void StartRenderLoop();
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void StopRenderLoop();
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void Loop(Concurrency::cancellation_token);
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bool IsLoopRunning();
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void Loop();
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Concurrency::cancellation_token_source mLoopCancel;
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std::unique_ptr<Concurrency::task<void>> mLoopTask;
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winrt::ServoApp::ImmersiveViewSource mImmersiveViewSource;
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EGLSurface mRenderSurface{EGL_NO_SURFACE};
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std::unique_ptr<servo::Servo> mServo;
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std::vector<std::function<void()>> mTasks;
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std::mutex mTasksMutex;
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CRITICAL_SECTION mGLLock;
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CONDITION_VARIABLE mGLCondVar;
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bool mAnimating = false;
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bool mLooping = false;
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OpenGLES mOpenGLES; // FIXME: shared pointer
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bool mAnimating;
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};
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} // namespace winrt::ServoApp::implementation
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