script: Move Window-only gamepad functionality out of GlobalScope (#36805)

The only code that calls these methods is in the script thread, and the
code is simpler when we can assume a Window global. Pulling this thread
led to cleaning up a lot of constructors for Window-only WebXR code,
too.

Testing: Existing WPT coverage.

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Josh Matthews 2025-05-02 16:10:26 -04:00 committed by GitHub
parent 80d3e138a8
commit b8971e528f
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13 changed files with 199 additions and 236 deletions

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@ -8,7 +8,7 @@ use webxr_api::HitTestId;
use crate::dom::bindings::codegen::Bindings::XRHitTestSourceBinding::XRHitTestSourceMethods;
use crate::dom::bindings::reflector::{Reflector, reflect_dom_object};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::dom::xrsession::XRSession;
use crate::script_runtime::CanGc;
@ -31,14 +31,14 @@ impl XRHitTestSource {
}
pub(crate) fn new(
global: &GlobalScope,
window: &Window,
id: HitTestId,
session: &XRSession,
can_gc: CanGc,
) -> DomRoot<XRHitTestSource> {
reflect_dom_object(
Box::new(XRHitTestSource::new_inherited(id, session)),
global,
window,
can_gc,
)
}