script: Move Window-only gamepad functionality out of GlobalScope (#36805)

The only code that calls these methods is in the script thread, and the
code is simpler when we can assume a Window global. Pulling this thread
led to cleaning up a lot of constructors for Window-only WebXR code,
too.

Testing: Existing WPT coverage.

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Josh Matthews 2025-05-02 16:10:26 -04:00 committed by GitHub
parent 80d3e138a8
commit b8971e528f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
13 changed files with 199 additions and 236 deletions

View file

@ -17,6 +17,7 @@ use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
use crate::dom::gamepad::Gamepad;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::dom::xrhand::XRHand;
use crate::dom::xrsession::XRSession;
use crate::dom::xrspace::XRSpace;
@ -40,14 +41,14 @@ pub(crate) struct XRInputSource {
impl XRInputSource {
pub(crate) fn new_inherited(
global: &GlobalScope,
window: &Window,
session: &XRSession,
info: InputSource,
can_gc: CanGc,
) -> XRInputSource {
// <https://www.w3.org/TR/webxr-gamepads-module-1/#gamepad-differences>
let gamepad = Gamepad::new(
global,
window,
0,
"".into(),
"xr-standard".into(),
@ -74,18 +75,18 @@ impl XRInputSource {
#[allow(unsafe_code)]
pub(crate) fn new(
global: &GlobalScope,
window: &Window,
session: &XRSession,
info: InputSource,
can_gc: CanGc,
) -> DomRoot<XRInputSource> {
let source = reflect_dom_object(
Box::new(XRInputSource::new_inherited(global, session, info, can_gc)),
global,
Box::new(XRInputSource::new_inherited(window, session, info, can_gc)),
window,
can_gc,
);
let _ac = enter_realm(global);
let _ac = enter_realm(window);
let cx = GlobalScope::get_cx();
unsafe {
rooted!(in(*cx) let mut profiles = UndefinedValue());