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Use non-sse2 mozangle.
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2 changed files with 5 additions and 5 deletions
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[fragcolor-fragdata-invariant.html]
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bug: https://github.com/servo/servo/issues/20601
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[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.]
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[WebGL test #0: [unexpected link status\] Declaring both gl_FragColor and gl_FragData invariant should succeed.]
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expected: FAIL
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