clippy: Fix unnecessary_cast warnings in components/script (#31823)

* clippy: Fix unnecessary cast warnings

* clippy: Replace redundant field names with their shorthand alternatives

* clippy: Delete struct pattern dereferencings
This commit is contained in:
Oluwatobi Sofela 2024-03-22 14:48:03 +01:00 committed by GitHub
parent 3e9b808938
commit bae77671f8
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GPG key ID: B5690EEEBB952194
21 changed files with 32 additions and 45 deletions

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@ -2001,7 +2001,7 @@ impl GlobalScope {
let stream = ReadableStream::new_with_external_underlying_source(
self,
ExternalUnderlyingSource::Blob(size as usize),
ExternalUnderlyingSource::Blob(size),
);
let recv = self.send_msg(file_id);
@ -3171,7 +3171,7 @@ impl GlobalScope {
}
}
for i in (0..gamepad_list.Length()).rev() {
if gamepad_list.Item(i as u32).is_none() {
if gamepad_list.Item(i).is_none() {
gamepad_list.remove_gamepad(i as usize);
} else {
break;
@ -3211,7 +3211,7 @@ impl GlobalScope {
if !window.Navigator().has_gamepad_gesture() && contains_user_gesture(update_type) {
window.Navigator().set_has_gamepad_gesture(true);
for i in 0..gamepad_list.Length() {
if let Some(gamepad) = gamepad_list.Item(i as u32) {
if let Some(gamepad) = gamepad_list.Item(i) {
gamepad.set_exposed(true);
gamepad.update_timestamp(*current_time);
let new_gamepad = Trusted::new(&*gamepad);