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Fix the signature of WebGLRenderingContext::BufferSubData
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3 changed files with 5 additions and 7 deletions
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@ -496,7 +496,7 @@ interface WebGLRenderingContextBase
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void bufferData(GLenum target, object? data, GLenum usage);
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[Throws]
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void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
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void bufferSubData(GLenum target, GLintptr offset, /*[AllowShared]*/ BufferSource? data);
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void bufferSubData(GLenum target, GLintptr offset, /*[AllowShared]*/ BufferSource data);
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[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
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void clear(GLbitfield mask);
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