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Tidy up rust code with regard to new rule (no = in beginning of line)
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3 changed files with 6 additions and 6 deletions
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@ -1283,8 +1283,8 @@ impl BlockFlow {
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content_block_size,
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available_block_size));
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candidate_block_size_iterator.candidate_value
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= solution.unwrap().block_size;
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candidate_block_size_iterator.candidate_value =
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solution.unwrap().block_size;
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}
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}
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}
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@ -1290,8 +1290,8 @@ impl<'a, ConcreteThreadSafeLayoutNode: ThreadSafeLayoutNode>
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for kid in node.children() {
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// CSS 2.1 § 17.2.1. Treat all non-column child fragments of `table-column-group`
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// as `display: none`.
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if let ConstructionResult::ConstructionItem(ConstructionItem::TableColumnFragment(fragment))
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= kid.swap_out_construction_result() {
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if let ConstructionResult::ConstructionItem(ConstructionItem::TableColumnFragment(fragment)) =
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kid.swap_out_construction_result() {
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col_fragments.push(fragment)
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}
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}
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@ -51,8 +51,8 @@ macro_rules! thread_types ( ( $( $fun:ident = $flag:ident ; )* ) => (
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}
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#[cfg(debug_assertions)]
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static TYPES: &'static [ThreadState]
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= &[ $( $flag ),* ];
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static TYPES: &'static [ThreadState] =
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&[ $( $flag ),* ];
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));
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thread_types! {
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