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script: Make most of 2D canvas and WebGL run over IPC.
To actually make the multiprocess communication work, we'll need to reroute the task creation to the pipeline or the compositor. But this works as a first step.
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39 changed files with 694 additions and 365 deletions
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@ -24,6 +24,7 @@ use euclid::{Point2D, Rect, Size2D};
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use gfx::display_list::{BLUR_INFLATION_FACTOR, OpaqueNode};
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use gfx::text::glyph::CharIndex;
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use gfx::text::text_run::{TextRun, TextRunSlice};
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use ipc_channel::ipc::IpcSender;
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use msg::constellation_msg::{ConstellationChan, Msg, PipelineId, SubpageId};
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use net_traits::image::base::Image;
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use net_traits::image_cache_task::UsePlaceholder;
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@ -32,7 +33,6 @@ use std::borrow::ToOwned;
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use std::cmp::{max, min};
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use std::collections::LinkedList;
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use std::fmt;
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use std::sync::mpsc::Sender;
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use std::sync::{Arc, Mutex};
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use string_cache::Atom;
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use style::computed_values::content::ContentItem;
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@ -291,7 +291,8 @@ impl InlineAbsoluteFragmentInfo {
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#[derive(Clone)]
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pub struct CanvasFragmentInfo {
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pub replaced_image_fragment_info: ReplacedImageFragmentInfo,
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pub renderer: Option<Arc<Mutex<Sender<CanvasMsg>>>>,
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pub renderer_id: Option<usize>,
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pub ipc_renderer: Option<Arc<Mutex<IpcSender<CanvasMsg>>>>,
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}
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impl CanvasFragmentInfo {
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@ -300,7 +301,9 @@ impl CanvasFragmentInfo {
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replaced_image_fragment_info: ReplacedImageFragmentInfo::new(node,
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Some(Au::from_px(node.canvas_width() as i32)),
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Some(Au::from_px(node.canvas_height() as i32))),
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renderer: node.renderer().map(|rec| Arc::new(Mutex::new(rec))),
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renderer_id: node.canvas_renderer_id(),
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ipc_renderer: node.canvas_ipc_renderer()
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.map(|renderer| Arc::new(Mutex::new(renderer))),
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}
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}
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