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Allow embedders to access front buffer surface.
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1 changed files with 17 additions and 0 deletions
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@ -159,6 +159,23 @@ impl WebrenderSurfman {
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})
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})
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}
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}
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/// Invoke a closure with the surface associated with the current front buffer.
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/// This can be used to create a surfman::SurfaceTexture to blit elsewhere.
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pub fn with_front_buffer<F: FnMut(&Device, Surface) -> Surface>(&self, mut f: F) {
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let ref mut device = self.0.device.borrow_mut();
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let ref mut context = self.0.context.borrow_mut();
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let surface = device
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.unbind_surface_from_context(context)
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.unwrap()
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.unwrap();
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let surface = f(device, surface);
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device.bind_surface_to_context(context, surface).unwrap();
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}
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pub fn device(&self) -> std::cell::Ref<Device> {
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self.0.device.borrow()
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}
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pub fn connection(&self) -> Connection {
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pub fn connection(&self) -> Connection {
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let ref device = self.0.device.borrow();
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let ref device = self.0.device.borrow();
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device.connection()
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device.connection()
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