mirror of
https://github.com/servo/servo.git
synced 2025-08-03 12:40:06 +01:00
Simplify GetShaderPrecisionFormat
This commit is contained in:
parent
7e5160b79e
commit
bdd53f35af
3 changed files with 23 additions and 29 deletions
|
@ -210,7 +210,7 @@ pub enum WebGLCommand {
|
|||
GetTexParameter(u32, u32, WebGLSender<i32>),
|
||||
GetProgramParameter(WebGLProgramId, u32, WebGLSender<WebGLResult<WebGLParameter>>),
|
||||
GetShaderParameter(WebGLShaderId, u32, WebGLSender<WebGLResult<WebGLParameter>>),
|
||||
GetShaderPrecisionFormat(u32, u32, WebGLSender<WebGLResult<(i32, i32, i32)>>),
|
||||
GetShaderPrecisionFormat(u32, u32, WebGLSender<(i32, i32, i32)>),
|
||||
GetActiveAttrib(WebGLProgramId, u32, WebGLSender<WebGLResult<(i32, u32, String)>>),
|
||||
GetActiveUniform(WebGLProgramId, u32, WebGLSender<WebGLResult<(i32, u32, String)>>),
|
||||
GetAttribLocation(WebGLProgramId, String, WebGLSender<Option<i32>>),
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue