Integrate stacking contexts into the display list

Integrate stacking contexts into the display list by adding two new
entry types, PushStackingContext and PopStackingContext. This allows us
to eliminate the ugly offsets map that DisplayList used to contain
and seems to speed up display list construction. With this approach
we are able to also completely prune pseudo-stacking contexts from the
final display list and remove their (minimal) overhead from display
list traversal Traversing the display list is also a bit simpler now.

Additionally, this will allow easier editing of the DisplayList to
properly support scrolling roots. The push/pop entries can be
duplicated to clone complex StackingContext trees between layers.
This commit is contained in:
Martin Robinson 2016-10-10 19:36:52 +02:00
parent b110eb394e
commit be62ad7117
4 changed files with 438 additions and 482 deletions

View file

@ -22,7 +22,6 @@ use euclid::approxeq::ApproxEq;
use euclid::num::{One, Zero};
use euclid::rect::TypedRect;
use euclid::side_offsets::SideOffsets2D;
use fnv::FnvHasher;
use gfx_traits::{LayerId, ScrollPolicy, StackingContextId};
use gfx_traits::print_tree::PrintTree;
use ipc_channel::ipc::IpcSharedMemory;
@ -30,15 +29,10 @@ use msg::constellation_msg::PipelineId;
use net_traits::image::base::{Image, PixelFormat};
use paint_context::PaintContext;
use range::Range;
use serde::de::{self, Deserialize, Deserializer, MapVisitor, Visitor};
use serde::ser::{Serialize, Serializer};
use std::cmp::{self, Ordering};
use std::collections::HashMap;
use std::fmt;
use std::hash::{BuildHasherDefault, Hash};
use std::marker::PhantomData;
use std::mem;
use std::ops::{Deref, DerefMut};
use std::sync::Arc;
use style::computed_values::{border_style, filter, image_rendering, mix_blend_mode};
use style_traits::cursor::Cursor;
@ -95,242 +89,118 @@ impl LayerInfo {
}
}
pub struct DisplayListTraversal<'a> {
pub display_list: &'a DisplayList,
pub current_item_index: usize,
pub last_item_index: usize,
}
impl<'a> DisplayListTraversal<'a> {
fn can_draw_item_at_index(&self, index: usize) -> bool {
index <= self.last_item_index && index < self.display_list.list.len()
}
pub fn advance(&mut self, context: &StackingContext) -> Option<&'a DisplayItem> {
if !self.can_draw_item_at_index(self.current_item_index) {
return None
}
if self.display_list.list[self.current_item_index].base().stacking_context_id != context.id {
return None
}
self.current_item_index += 1;
Some(&self.display_list.list[self.current_item_index - 1])
}
fn current_item_offset(&self) -> u32 {
self.display_list.get_offset_for_item(&self.display_list.list[self.current_item_index])
}
pub fn skip_past_stacking_context(&mut self, stacking_context: &StackingContext) {
let next_stacking_context_offset =
self.display_list.offsets[&stacking_context.id].outlines + 1;
while self.can_draw_item_at_index(self.current_item_index + 1) &&
self.current_item_offset() < next_stacking_context_offset {
self.current_item_index += 1;
}
}
}
#[derive(HeapSizeOf, Deserialize, Serialize, Debug)]
pub struct StackingContextOffsets {
pub start: u32,
pub block_backgrounds_and_borders: u32,
pub content: u32,
pub outlines: u32,
}
/// A FNV-based hash map. This is not serializable by `serde` by default, so we provide an
/// implementation ourselves.
pub struct FnvHashMap<K, V>(pub HashMap<K, V, BuildHasherDefault<FnvHasher>>);
impl<K, V> Deref for FnvHashMap<K, V> {
type Target = HashMap<K, V, BuildHasherDefault<FnvHasher>>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<K, V> DerefMut for FnvHashMap<K, V> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<K, V> Serialize for FnvHashMap<K, V> where K: Eq + Hash + Serialize, V: Serialize {
#[inline]
fn serialize<S>(&self, serializer: &mut S) -> Result<(), S::Error> where S: Serializer {
let mut state = try!(serializer.serialize_map(Some(self.len())));
for (key, value) in self.iter() {
try!(serializer.serialize_map_key(&mut state, key));
try!(serializer.serialize_map_value(&mut state, value));
}
serializer.serialize_map_end(state)
}
}
impl<K, V> Deserialize for FnvHashMap<K, V> where K: Eq + Hash + Deserialize, V: Deserialize {
#[inline]
fn deserialize<D>(deserializer: &mut D) -> Result<Self, D::Error> where D: Deserializer {
deserializer.deserialize_map(FnvHashMapVisitor::new())
}
}
/// A visitor that produces a map.
pub struct FnvHashMapVisitor<K, V> {
marker: PhantomData<FnvHashMap<K, V>>,
}
impl<K, V> FnvHashMapVisitor<K, V> {
/// Construct a `FnvHashMapVisitor<T>`.
pub fn new() -> Self {
FnvHashMapVisitor {
marker: PhantomData,
}
}
}
impl<K, V> Visitor for FnvHashMapVisitor<K, V> where K: Eq + Hash + Deserialize, V: Deserialize {
type Value = FnvHashMap<K, V>;
#[inline]
fn visit_unit<E>(&mut self) -> Result<FnvHashMap<K, V>, E> where E: de::Error {
Ok(FnvHashMap(HashMap::with_hasher(Default::default())))
}
#[inline]
fn visit_map<Visitor>(&mut self, mut visitor: Visitor)
-> Result<FnvHashMap<K, V>, Visitor::Error>
where Visitor: MapVisitor {
let mut values = FnvHashMap(HashMap::with_hasher(Default::default()));
while let Some((key, value)) = try!(visitor.visit()) {
HashMap::insert(&mut values, key, value);
}
try!(visitor.end());
Ok(values)
}
}
#[derive(HeapSizeOf, Deserialize, Serialize)]
pub struct DisplayList {
pub list: Vec<DisplayItem>,
pub offsets: FnvHashMap<StackingContextId, StackingContextOffsets>,
pub root_stacking_context: StackingContext,
}
impl DisplayList {
pub fn new(mut root_stacking_context: StackingContext,
items: Vec<DisplayItem>)
pub fn new(root_stacking_context: StackingContext,
all_items: Vec<DisplayItem>)
-> DisplayList {
let mut offsets = FnvHashMap(HashMap::with_hasher(Default::default()));
DisplayList::sort_and_count_stacking_contexts(&mut root_stacking_context, &mut offsets, 0);
let mut display_list = DisplayList {
list: items,
offsets: offsets,
root_stacking_context: root_stacking_context,
};
display_list.sort();
display_list
let mut mapped_items = HashMap::new();
for item in all_items.into_iter() {
let items = mapped_items.entry(item.stacking_context_id()).or_insert(Vec::new());
items.push(item);
}
pub fn get_offset_for_item(&self, item: &DisplayItem) -> u32 {
let offsets = &self.offsets[&item.base().stacking_context_id];
match item.base().section {
DisplayListSection::BackgroundAndBorders => offsets.start,
DisplayListSection::BlockBackgroundsAndBorders =>
offsets.block_backgrounds_and_borders,
DisplayListSection::Content => offsets.content,
DisplayListSection::Outlines => offsets.outlines,
let mut list = Vec::new();
DisplayList::generate_display_list(&mut list, &mut mapped_items, root_stacking_context);
DisplayList {
list: list,
}
}
fn sort(&mut self) {
let mut list = mem::replace(&mut self.list, Vec::new());
fn generate_display_list(list: &mut Vec<DisplayItem>,
mapped_items: &mut HashMap<StackingContextId, Vec<DisplayItem>>,
mut stacking_context: StackingContext) {
let mut child_stacking_contexts =
mem::replace(&mut stacking_context.children, Vec::new());
child_stacking_contexts.sort();
let mut child_stacking_contexts = child_stacking_contexts.into_iter().peekable();
list.sort_by(|a, b| {
if a.base().stacking_context_id == b.base().stacking_context_id {
return a.base().section.cmp(&b.base().section);
}
self.get_offset_for_item(a).cmp(&self.get_offset_for_item(b))
});
let mut child_items = mapped_items.remove(&stacking_context.id)
.unwrap_or(Vec::new());
child_items.sort_by(|a, b| a.base().section.cmp(&b.base().section));
child_items.reverse();
mem::replace(&mut self.list, list);
let stacking_context_id = stacking_context.id;
let real_stacking_context = stacking_context.context_type == StackingContextType::Real;
if real_stacking_context {
list.push(DisplayItem::PushStackingContextClass(Box::new(PushStackingContextItem {
base: BaseDisplayItem::empty(),
stacking_context: stacking_context,
})));
}
pub fn print(&self) {
let mut print_tree = PrintTree::new("Display List".to_owned());
self.print_with_tree(&mut print_tree);
// Properly order display items that make up a stacking context. "Steps" here
// refer to the steps in CSS 2.1 Appendix E.
// Steps 1 and 2: Borders and background for the root.
while child_items.last().map_or(false,
|child| child.section() == DisplayListSection::BackgroundAndBorders) {
list.push(child_items.pop().unwrap());
}
fn sort_and_count_stacking_contexts(
stacking_context: &mut StackingContext,
offsets: &mut HashMap<StackingContextId,
StackingContextOffsets,
BuildHasherDefault<FnvHasher>>,
mut current_offset: u32)
-> u32 {
stacking_context.children.sort();
let start_offset = current_offset;
let mut block_backgrounds_and_borders_offset = None;
let mut content_offset = None;
for child in stacking_context.children.iter_mut() {
if child.z_index >= 0 {
if block_backgrounds_and_borders_offset.is_none() {
current_offset += 1;
block_backgrounds_and_borders_offset = Some(current_offset);
// Step 3: Positioned descendants with negative z-indices.
while child_stacking_contexts.peek().map_or(false, |child| child.z_index < 0) {
let context = child_stacking_contexts.next().unwrap();
DisplayList::generate_display_list(list, mapped_items, context);
}
if child.context_type != StackingContextType::PseudoFloat &&
content_offset.is_none() {
current_offset += 1;
content_offset = Some(current_offset);
// Step 4: Block backgrounds and borders.
while child_items.last().map_or(false,
|child| child.section() == DisplayListSection::BlockBackgroundsAndBorders) {
list.push(child_items.pop().unwrap());
}
// Step 5: Floats.
while child_stacking_contexts.peek().map_or(false,
|child| child.context_type == StackingContextType::PseudoFloat) {
let context = child_stacking_contexts.next().unwrap();
DisplayList::generate_display_list(list, mapped_items, context);
}
// Step 6 & 7: Content and inlines that generate stacking contexts.
while child_items.last().map_or(false,
|child| child.section() == DisplayListSection::Content) {
list.push(child_items.pop().unwrap());
}
// Step 8 & 9: Positioned descendants with nonnegative, numeric z-indices.
for child in child_stacking_contexts {
DisplayList::generate_display_list(list, mapped_items, child);
}
// Step 10: Outlines.
list.extend(child_items);
if real_stacking_context {
list.push(DisplayItem::PopStackingContextClass(Box::new(
PopStackingContextItem {
base: BaseDisplayItem::empty(),
stacking_context_id: stacking_context_id,
}
)));
}
}
current_offset += 1;
current_offset =
DisplayList::sort_and_count_stacking_contexts(child, offsets, current_offset);
}
let block_backgrounds_and_borders_offset =
block_backgrounds_and_borders_offset.unwrap_or_else(|| {
current_offset += 1;
current_offset
});
let content_offset = content_offset.unwrap_or_else(|| {
current_offset += 1;
current_offset
});
current_offset += 1;
offsets.insert(
stacking_context.id,
StackingContextOffsets {
start: start_offset,
block_backgrounds_and_borders: block_backgrounds_and_borders_offset,
content: content_offset,
outlines: current_offset,
});
current_offset + 1
}
pub fn print_with_tree(&self, print_tree: &mut PrintTree) {
print_tree.new_level("Items".to_owned());
for item in &self.list {
print_tree.add_item(format!("{:?} StackingContext: {:?}",
item,
item.base().stacking_context_id));
}
print_tree.end_level();
print_tree.new_level("Stacking Contexts".to_owned());
self.root_stacking_context.print_with_tree(print_tree);
print_tree.end_level();
/// Draws the DisplayList in order.
pub fn draw_into_context<'a>(&self,
paint_context: &mut PaintContext,
transform: &Matrix4D<f32>,
stacking_context_id: StackingContextId,
start: usize,
end: usize) {
let mut traversal = DisplayListTraversal::new_partial(self,
stacking_context_id,
start,
end);
self.draw_with_state(&mut traversal,
paint_context,
transform,
&Point2D::zero(),
None);
}
/// Draws a single DisplayItem into the given PaintContext.
@ -347,97 +217,43 @@ impl DisplayList {
paint_context.draw_target.set_transform(&old_transform);
}
pub fn find_stacking_context<'a>(&'a self,
stacking_context_id: StackingContextId)
-> Option<&'a StackingContext> {
fn find_stacking_context_in_stacking_context<'a>(stacking_context: &'a StackingContext,
stacking_context_id: StackingContextId)
-> Option<&'a StackingContext> {
if stacking_context.id == stacking_context_id {
return Some(stacking_context);
}
for kid in stacking_context.children() {
let result = find_stacking_context_in_stacking_context(kid, stacking_context_id);
if result.is_some() {
return result;
}
}
None
}
find_stacking_context_in_stacking_context(&self.root_stacking_context,
stacking_context_id)
}
/// Draws the DisplayList in order.
pub fn draw_into_context<'a>(&self,
paint_context: &mut PaintContext,
transform: &Matrix4D<f32>,
stacking_context_id: StackingContextId,
start: usize,
end: usize) {
let stacking_context = self.find_stacking_context(stacking_context_id).unwrap();
let mut traversal = DisplayListTraversal {
display_list: self,
current_item_index: start,
last_item_index: end,
};
self.draw_stacking_context(stacking_context,
&mut traversal,
paint_context,
transform,
&Point2D::zero());
}
fn draw_stacking_context_contents<'a>(&'a self,
stacking_context: &StackingContext,
traversal: &mut DisplayListTraversal<'a>,
fn draw_with_state<'a>(&'a self,
traversal: &mut DisplayListTraversal,
paint_context: &mut PaintContext,
transform: &Matrix4D<f32>,
subpixel_offset: &Point2D<Au>,
tile_rect: Option<Rect<Au>>) {
for child in stacking_context.children.iter() {
while let Some(item) = traversal.advance(stacking_context) {
if item.intersects_rect_in_parent_context(tile_rect) {
item.draw_into_context(paint_context);
}
}
if child.intersects_rect_in_parent_context(tile_rect) {
self.draw_stacking_context(child,
traversal,
while let Some(item) = traversal.next() {
match item {
&DisplayItem::PushStackingContextClass(ref stacking_context_item) => {
let context = &stacking_context_item.stacking_context;
if context.intersects_rect_in_parent_context(tile_rect) {
self.draw_stacking_context(traversal,
context,
paint_context,
&transform,
transform,
subpixel_offset);
} else {
traversal.skip_past_stacking_context(child);
traversal.skip_to_end_of_stacking_context(context.id);
}
}
while let Some(item) = traversal.advance(stacking_context) {
&DisplayItem::PopStackingContextClass(_) => return,
_ => {
if item.intersects_rect_in_parent_context(tile_rect) {
item.draw_into_context(paint_context);
}
}
}
}
}
fn draw_stacking_context<'a>(&'a self,
fn draw_stacking_context(&self,
traversal: &mut DisplayListTraversal,
stacking_context: &StackingContext,
traversal: &mut DisplayListTraversal<'a>,
paint_context: &mut PaintContext,
transform: &Matrix4D<f32>,
subpixel_offset: &Point2D<Au>) {
if stacking_context.context_type != StackingContextType::Real {
self.draw_stacking_context_contents(stacking_context,
traversal,
paint_context,
transform,
subpixel_offset,
None);
return;
}
debug_assert!(stacking_context.context_type == StackingContextType::Real);
let draw_target = paint_context.get_or_create_temporary_draw_target(
&stacking_context.filters,
@ -504,9 +320,7 @@ impl DisplayList {
paint_subcontext.draw_target.set_transform(&transform.to_2d());
paint_subcontext.push_clip_if_applicable();
self.draw_stacking_context_contents(
stacking_context,
traversal,
self.draw_with_state(traversal,
&mut paint_subcontext,
&transform,
&subpixel_offset,
@ -521,26 +335,190 @@ impl DisplayList {
&draw_target, &stacking_context.filters, stacking_context.blend_mode);
}
/// Return all nodes containing the point of interest, bottommost first, and
/// respecting the `pointer-events` CSS property.
// Return all nodes containing the point of interest, bottommost first, and
// respecting the `pointer-events` CSS property.
pub fn hit_test(&self,
translated_point: &Point2D<Au>,
client_point: &Point2D<Au>,
scroll_offsets: &ScrollOffsetMap)
-> Vec<DisplayItemMetadata> {
let mut traversal = DisplayListTraversal {
display_list: self,
current_item_index: 0,
last_item_index: self.list.len() - 1,
};
let mut result = Vec::new();
self.root_stacking_context.hit_test(&mut traversal,
let mut traversal = DisplayListTraversal::new(self);
self.hit_test_contents(&mut traversal,
translated_point,
client_point,
scroll_offsets,
&mut result);
result
}
pub fn hit_test_contents<'a>(&self,
traversal: &mut DisplayListTraversal<'a>,
translated_point: &Point2D<Au>,
client_point: &Point2D<Au>,
scroll_offsets: &ScrollOffsetMap,
result: &mut Vec<DisplayItemMetadata>) {
while let Some(item) = traversal.next() {
match item {
&DisplayItem::PushStackingContextClass(ref stacking_context_item) => {
self.hit_test_stacking_context(traversal,
&stacking_context_item.stacking_context,
translated_point,
client_point,
scroll_offsets,
result);
}
&DisplayItem::PopStackingContextClass(_) => return,
_ => {
if let Some(meta) = item.hit_test(*translated_point) {
result.push(meta);
}
}
}
}
}
fn hit_test_stacking_context<'a>(&self,
traversal: &mut DisplayListTraversal<'a>,
stacking_context: &StackingContext,
translated_point: &Point2D<Au>,
client_point: &Point2D<Au>,
scroll_offsets: &ScrollOffsetMap,
result: &mut Vec<DisplayItemMetadata>) {
let is_fixed = stacking_context.layer_info.map_or(false,
|info| info.scroll_policy == ScrollPolicy::FixedPosition);
// Convert the parent translated point into stacking context local transform space if the
// stacking context isn't fixed. If it's fixed, we need to use the client point anyway.
debug_assert!(stacking_context.context_type == StackingContextType::Real);
let mut translated_point = if is_fixed {
*client_point
} else {
let point = *translated_point - stacking_context.bounds.origin;
let inv_transform = stacking_context.transform.inverse().unwrap();
let frac_point = inv_transform.transform_point(&Point2D::new(point.x.to_f32_px(),
point.y.to_f32_px()));
Point2D::new(Au::from_f32_px(frac_point.x), Au::from_f32_px(frac_point.y))
};
// Adjust the translated point to account for the scroll offset if
// necessary. This can only happen when WebRender is in use.
//
// We don't perform this adjustment on the root stacking context because
// the DOM-side code has already translated the point for us (e.g. in
// `Window::hit_test_query()`) by now.
if !is_fixed && stacking_context.id != StackingContextId::root() {
if let Some(scroll_offset) = scroll_offsets.get(&stacking_context.id) {
translated_point.x -= Au::from_f32_px(scroll_offset.x);
translated_point.y -= Au::from_f32_px(scroll_offset.y);
}
}
self.hit_test_contents(traversal, &translated_point, client_point, scroll_offsets, result);
}
pub fn print(&self) {
let mut print_tree = PrintTree::new("Display List".to_owned());
self.print_with_tree(&mut print_tree);
}
pub fn print_with_tree(&self, print_tree: &mut PrintTree) {
print_tree.new_level("Items".to_owned());
for item in &self.list {
print_tree.add_item(format!("{:?} StackingContext: {:?}",
item,
item.base().stacking_context_id));
}
print_tree.end_level();
}
}
pub struct DisplayListTraversal<'a> {
pub display_list: &'a DisplayList,
pub next_item_index: usize,
pub first_item_index: usize,
pub last_item_index: usize,
}
impl<'a> DisplayListTraversal<'a> {
pub fn new(display_list: &'a DisplayList) -> DisplayListTraversal {
DisplayListTraversal {
display_list: display_list,
next_item_index: 0,
first_item_index: 0,
last_item_index: display_list.list.len(),
}
}
pub fn new_partial(display_list: &'a DisplayList,
stacking_context_id: StackingContextId,
start: usize,
end: usize)
-> DisplayListTraversal {
debug_assert!(start <= end);
debug_assert!(display_list.list.len() > start);
debug_assert!(display_list.list.len() > end);
let stacking_context_start = display_list.list[0..start].iter().rposition(|item|
match item {
&DisplayItem::PushStackingContextClass(ref item) =>
item.stacking_context.id == stacking_context_id,
_ => false,
}).unwrap_or(start);
debug_assert!(stacking_context_start <= start);
DisplayListTraversal {
display_list: display_list,
next_item_index: stacking_context_start,
first_item_index: start,
last_item_index: end + 1,
}
}
pub fn previous_item_id(&self) -> usize {
self.next_item_index - 1
}
pub fn skip_to_end_of_stacking_context(&mut self, id: StackingContextId) {
self.next_item_index = self.display_list.list[self.next_item_index..].iter()
.position(|item| {
match item {
&DisplayItem::PopStackingContextClass(ref item) => item.stacking_context_id == id,
_ => false
}
}).unwrap_or(self.display_list.list.len());
debug_assert!(self.next_item_index < self.last_item_index);
}
}
impl<'a> Iterator for DisplayListTraversal<'a> {
type Item = &'a DisplayItem;
fn next(&mut self) -> Option<&'a DisplayItem> {
while self.next_item_index < self.last_item_index {
debug_assert!(self.next_item_index <= self.last_item_index);
let reached_first_item = self.next_item_index >= self.first_item_index;
let item = &self.display_list.list[self.next_item_index];
self.next_item_index += 1;
if reached_first_item {
return Some(item)
}
// Before we reach the starting item, we only emit stacking context boundaries. This
// is to ensure that we properly position items when we are processing a display list
// slice that is relative to a certain stacking context.
match item {
&DisplayItem::PushStackingContextClass(_) |
&DisplayItem::PopStackingContextClass(_) => return Some(item),
_ => {}
}
}
None
}
}
fn transformed_tile_rect(tile_rect: TypedRect<usize, ScreenPx>,
@ -578,7 +556,7 @@ pub enum StackingContextType {
PseudoFloat,
}
#[derive(HeapSizeOf, Deserialize, Serialize)]
#[derive(Clone, HeapSizeOf, Deserialize, Serialize)]
/// Represents one CSS stacking context, which may or may not have a hardware layer.
pub struct StackingContext {
/// The ID of this StackingContext for uniquely identifying it.
@ -618,7 +596,7 @@ pub struct StackingContext {
pub layer_info: Option<LayerInfo>,
/// Children of this StackingContext.
pub children: Vec<Box<StackingContext>>,
pub children: Vec<StackingContext>,
}
impl StackingContext {
@ -656,14 +634,14 @@ impl StackingContext {
pub fn add_child(&mut self, mut child: StackingContext) {
child.update_overflow_for_all_children();
self.children.push(Box::new(child));
self.children.push(child);
}
pub fn child_at_mut(&mut self, index: usize) -> &mut StackingContext {
&mut *self.children[index]
&mut self.children[index]
}
pub fn children(&self) -> &[Box<StackingContext>] {
pub fn children(&self) -> &[StackingContext] {
&self.children
}
@ -700,64 +678,6 @@ impl StackingContext {
geometry::f32_rect_to_au_rect(overflow)
}
fn hit_test<'a>(&self,
traversal: &mut DisplayListTraversal<'a>,
translated_point: &Point2D<Au>,
client_point: &Point2D<Au>,
scroll_offsets: &ScrollOffsetMap,
result: &mut Vec<DisplayItemMetadata>) {
let is_fixed = match self.layer_info {
Some(ref layer_info) => layer_info.scroll_policy == ScrollPolicy::FixedPosition,
None => false,
};
// Convert the parent translated point into stacking context local
// transform space if the stacking context isn't fixed.
//
// If it's fixed, we need to use the client point anyway, and if it's a
// pseudo-stacking context, our parent's is enough.
let mut translated_point = if is_fixed {
*client_point
} else if self.context_type == StackingContextType::Real {
let point = *translated_point - self.bounds.origin;
let inv_transform = self.transform.inverse().unwrap();
let frac_point = inv_transform.transform_point(&Point2D::new(point.x.to_f32_px(),
point.y.to_f32_px()));
Point2D::new(Au::from_f32_px(frac_point.x), Au::from_f32_px(frac_point.y))
} else {
*translated_point
};
// Adjust the translated point to account for the scroll offset if
// necessary. This can only happen when WebRender is in use.
//
// We don't perform this adjustment on the root stacking context because
// the DOM-side code has already translated the point for us (e.g. in
// `Window::hit_test_query()`) by now.
if !is_fixed && self.id != StackingContextId::root() {
if let Some(scroll_offset) = scroll_offsets.get(&self.id) {
translated_point.x -= Au::from_f32_px(scroll_offset.x);
translated_point.y -= Au::from_f32_px(scroll_offset.y);
}
}
for child in self.children() {
while let Some(item) = traversal.advance(self) {
if let Some(meta) = item.hit_test(translated_point) {
result.push(meta);
}
}
child.hit_test(traversal, &translated_point, client_point,
scroll_offsets, result);
}
while let Some(item) = traversal.advance(self) {
if let Some(meta) = item.hit_test(translated_point) {
result.push(meta);
}
}
}
pub fn print_with_tree(&self, print_tree: &mut PrintTree) {
print_tree.new_level(format!("{:?}", self));
for kid in self.children() {
@ -848,6 +768,8 @@ pub enum DisplayItem {
BoxShadowClass(Box<BoxShadowDisplayItem>),
LayeredItemClass(Box<LayeredItem>),
IframeClass(Box<IframeDisplayItem>),
PushStackingContextClass(Box<PushStackingContextItem>),
PopStackingContextClass(Box<PopStackingContextItem>),
}
/// Information common to all display items.
@ -892,6 +814,20 @@ impl BaseDisplayItem {
stacking_context_id: stacking_context_id,
}
}
#[inline(always)]
pub fn empty() -> BaseDisplayItem {
BaseDisplayItem {
bounds: TypedRect::zero(),
metadata: DisplayItemMetadata {
node: OpaqueNode(0),
pointing: None,
},
clip: ClippingRegion::max(),
section: DisplayListSection::Content,
stacking_context_id: StackingContextId::root(),
}
}
}
/// A clipping region for a display item. Currently, this can describe rectangles, rounded
@ -1306,6 +1242,25 @@ pub struct LayeredItem {
pub layer_info: LayerInfo,
}
/// Defines a stacking context.
#[derive(Clone, HeapSizeOf, Deserialize, Serialize)]
pub struct PushStackingContextItem {
/// Fields common to all display items.
pub base: BaseDisplayItem,
pub stacking_context: StackingContext,
}
/// Defines a stacking context.
#[derive(Clone, HeapSizeOf, Deserialize, Serialize)]
pub struct PopStackingContextItem {
/// Fields common to all display items.
pub base: BaseDisplayItem,
pub stacking_context_id: StackingContextId,
}
/// How a box shadow should be clipped.
#[derive(Clone, Copy, Debug, PartialEq, HeapSizeOf, Deserialize, Serialize)]
pub enum BoxShadowClipMode {
@ -1388,6 +1343,10 @@ impl DisplayItem {
DisplayItem::LayeredItemClass(ref item) => item.item.draw_into_context(paint_context),
DisplayItem::IframeClass(..) => {}
DisplayItem::PushStackingContextClass(..) => {}
DisplayItem::PopStackingContextClass(..) => {}
}
}
@ -1416,9 +1375,19 @@ impl DisplayItem {
DisplayItem::BoxShadowClass(ref box_shadow) => &box_shadow.base,
DisplayItem::LayeredItemClass(ref layered_item) => layered_item.item.base(),
DisplayItem::IframeClass(ref iframe) => &iframe.base,
DisplayItem::PushStackingContextClass(ref stacking_context) => &stacking_context.base,
DisplayItem::PopStackingContextClass(ref item) => &item.base,
}
}
pub fn stacking_context_id(&self) -> StackingContextId {
self.base().stacking_context_id
}
pub fn section(&self) -> DisplayListSection {
self.base().section
}
pub fn bounds(&self) -> Rect<Au> {
self.base().bounds
}
@ -1481,6 +1450,14 @@ impl DisplayItem {
impl fmt::Debug for DisplayItem {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if let DisplayItem::PushStackingContextClass(ref item) = *self {
return write!(f, "PushStackingContext({:?})", item.stacking_context);
}
if let DisplayItem::PopStackingContextClass(ref item) = *self {
return write!(f, "PopStackingContext({:?}", item.stacking_context_id);
}
write!(f, "{} @ {:?} {:?}",
match *self {
DisplayItem::SolidColorClass(ref solid_color) =>
@ -1499,6 +1476,8 @@ impl fmt::Debug for DisplayItem {
DisplayItem::LayeredItemClass(ref layered_item) =>
format!("LayeredItem({:?})", layered_item.item),
DisplayItem::IframeClass(_) => "Iframe".to_owned(),
DisplayItem::PushStackingContextClass(_) => "".to_owned(),
DisplayItem::PopStackingContextClass(_) => "".to_owned(),
},
self.bounds(),
self.base().clip

View file

@ -158,24 +158,17 @@ struct LayerCreator {
layers: Vec<PaintLayer>,
layer_details_stack: Vec<PaintLayer>,
current_layer: Option<PaintLayer>,
current_item_index: usize,
}
impl LayerCreator {
fn create_layers_with_display_list(display_list: &DisplayList) -> Vec<PaintLayer> {
fn create_layers_with_display_list<'a>(display_list: &'a DisplayList) -> Vec<PaintLayer> {
let mut layer_creator = LayerCreator {
layers: Vec::new(),
layer_details_stack: Vec::new(),
current_layer: None,
current_item_index: 0,
};
let mut traversal = DisplayListTraversal {
display_list: display_list,
current_item_index: 0,
last_item_index: display_list.list.len(),
};
layer_creator.create_layers_for_stacking_context(&display_list.root_stacking_context,
&mut traversal,
let mut traversal = DisplayListTraversal::new(display_list);
layer_creator.process_stacking_context_items(&mut traversal,
&Point2D::zero(),
&Matrix4D::identity(),
&Matrix4D::identity());
@ -222,8 +215,7 @@ impl LayerCreator {
//
// The origin for child layers which might be somewhere other than the
// layer origin, since layer boundaries are expanded to include overflow.
self.process_stacking_context_items(stacking_context,
traversal,
self.process_stacking_context_items(traversal,
&-stacking_context.overflow.origin,
&Matrix4D::identity(),
&Matrix4D::identity());
@ -232,52 +224,42 @@ impl LayerCreator {
return;
}
if stacking_context.context_type != StackingContextType::Real {
self.process_stacking_context_items(stacking_context,
traversal,
parent_origin,
transform,
perspective);
return;
}
self.process_stacking_context_items(stacking_context,
traversal,
debug_assert!(stacking_context.context_type == StackingContextType::Real);
self.process_stacking_context_items(traversal,
&(stacking_context.bounds.origin + *parent_origin),
&transform.pre_mul(&stacking_context.transform),
&perspective.pre_mul(&stacking_context.perspective));
}
fn process_stacking_context_items<'a>(&mut self,
stacking_context: &StackingContext,
traversal: &mut DisplayListTraversal<'a>,
parent_origin: &Point2D<Au>,
transform: &Matrix4D<f32>,
perspective: &Matrix4D<f32>) {
for kid in stacking_context.children() {
while let Some(item) = traversal.advance(stacking_context) {
self.create_layers_for_item(item,
parent_origin,
transform,
perspective);
}
self.create_layers_for_stacking_context(kid,
while let Some(item) = traversal.next() {
match item {
&DisplayItem::PushStackingContextClass(ref stacking_context_item) => {
self.create_layers_for_stacking_context(&stacking_context_item.stacking_context,
traversal,
parent_origin,
transform,
perspective);
}
while let Some(item) = traversal.advance(stacking_context) {
self.create_layers_for_item(item,
&DisplayItem::PopStackingContextClass(_) => return,
_ => {
self.create_layers_for_item(traversal.previous_item_id(),
item,
parent_origin,
transform,
perspective);
}
}
}
}
fn create_layers_for_item<'a>(&mut self,
current_item_index: usize,
item: &DisplayItem,
parent_origin: &Point2D<Au>,
transform: &Matrix4D<f32>,
@ -294,9 +276,8 @@ impl LayerCreator {
perspective,
self.current_parent_layer_id(),
self.current_parent_stacking_context_id(),
self.current_item_index);
current_item_index);
self.layers.push(layer);
self.current_item_index += 1;
return;
}
@ -318,9 +299,8 @@ impl LayerCreator {
}
if let Some(ref mut current_layer) = self.current_layer {
current_layer.add_item(self.current_item_index);
current_layer.add_item(current_item_index);
}
self.current_item_index += 1;
}
}

View file

@ -1780,7 +1780,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
ScrollPolicy::Scrollable,
creation_mode);
self.base.collect_stacking_contexts_for_children(&mut new_context);
let new_children: Vec<Box<StackingContext>> = new_context.children.drain(..).collect();
let new_children: Vec<StackingContext> = new_context.children.drain(..).collect();
let mut non_floating_children = Vec::new();
for child in new_children {
@ -1808,6 +1808,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base,
scroll_policy,
StackingContextCreationMode::InnerScrollWrapper);
self.base.collect_stacking_contexts_for_children(&mut inner_stacking_context);
let mut outer_stacking_context = self.fragment.create_stacking_context(

View file

@ -260,18 +260,20 @@ impl WebRenderStackingContextConverter for StackingContext {
builder: &mut webrender_traits::DisplayListBuilder,
frame_builder: &mut WebRenderFrameBuilder,
_force_positioned_stacking_level: bool) {
for child in self.children() {
while let Some(item) = traversal.advance(self) {
item.convert_to_webrender(builder, frame_builder);
}
while let Some(item) = traversal.next() {
match item {
&DisplayItem::PushStackingContextClass(ref stacking_context_item) => {
let stacking_context = &stacking_context_item.stacking_context;
debug_assert!(stacking_context.context_type == StackingContextType::Real);
if child.context_type == StackingContextType::Real {
let scroll_layer_id_for_children = if self.scrolls_overflow_area {
scroll_layer_id
} else {
None
};
let stacking_context_id = child.convert_to_webrender(traversal,
let stacking_context_id =
stacking_context.convert_to_webrender(traversal,
api,
pipeline_id,
epoch,
@ -279,21 +281,11 @@ impl WebRenderStackingContextConverter for StackingContext {
scroll_policy,
frame_builder);
builder.push_stacking_context(stacking_context_id);
} else {
child.convert_children_to_webrender(traversal,
api,
pipeline_id,
epoch,
scroll_layer_id,
scroll_policy,
builder,
frame_builder,
true);
}
}
while let Some(item) = traversal.advance(self) {
item.convert_to_webrender(builder, frame_builder);
}
&DisplayItem::PopStackingContextClass(_) => return,
_ => item.convert_to_webrender(builder, frame_builder),
}
}
}
@ -359,13 +351,12 @@ impl WebRenderDisplayListConverter for DisplayList {
scroll_layer_id: Option<webrender_traits::ScrollLayerId>,
frame_builder: &mut WebRenderFrameBuilder)
-> webrender_traits::StackingContextId {
let mut traversal = DisplayListTraversal {
display_list: self,
current_item_index: 0,
last_item_index: self.list.len() - 1,
};
self.root_stacking_context.convert_to_webrender(&mut traversal,
let mut traversal = DisplayListTraversal::new(self);
let item = traversal.next();
match item {
Some(&DisplayItem::PushStackingContextClass(ref stacking_context_item)) => {
let stacking_context = &stacking_context_item.stacking_context;
stacking_context.convert_to_webrender(&mut traversal,
api,
pipeline_id,
epoch,
@ -373,6 +364,10 @@ impl WebRenderDisplayListConverter for DisplayList {
ScrollPolicy::Scrollable,
frame_builder)
}
_ => unreachable!("DisplayList did not start with StackingContext."),
}
}
}
impl WebRenderDisplayItemConverter for DisplayItem {
@ -513,6 +508,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
item.base.clip.to_clip_region(frame_builder),
pipeline_id);
}
DisplayItem::PushStackingContextClass(_) | DisplayItem::PopStackingContextClass(_) => {}
}
}
}