Rustfmt has changed its default style :/

This commit is contained in:
Simon Sapin 2018-12-14 08:31:30 +01:00
parent 82fc6d9f49
commit be69f9c3e6
207 changed files with 1200 additions and 1339 deletions

View file

@ -78,16 +78,17 @@ pub fn update_animation_state<E>(
for (key, running_animations) in running_animations.iter_mut() {
let mut animations_still_running = vec![];
for mut running_animation in running_animations.drain(..) {
let still_running = !running_animation.is_expired() && match running_animation {
Animation::Transition(_, started_at, ref frame) => {
now < started_at + frame.duration
},
Animation::Keyframes(_, _, _, ref mut state) => {
// This animation is still running, or we need to keep
// iterating.
now < state.started_at + state.duration || state.tick()
},
};
let still_running = !running_animation.is_expired() &&
match running_animation {
Animation::Transition(_, started_at, ref frame) => {
now < started_at + frame.duration
},
Animation::Keyframes(_, _, _, ref mut state) => {
// This animation is still running, or we need to keep
// iterating.
now < state.started_at + state.duration || state.tick()
},
};
debug!(
"update_animation_state({:?}): {:?}",