Remove old webgl test expectations.

This commit is contained in:
Josh Matthews 2017-10-31 17:53:36 -04:00
parent 8d182cb162
commit bf6d338c4b
319 changed files with 0 additions and 6404 deletions

View file

@ -1,770 +0,0 @@
[gl-bindAttribLocation-aliasing.html]
type: testharness
[WebGL test #1: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #2: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #3: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #4: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #5: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #6: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #7: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #8: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #9: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #10: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #11: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #12: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #13: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #14: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #15: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #16: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #18: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #19: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #20: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #21: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #22: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #23: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #24: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #25: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #26: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #27: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #28: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #29: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #30: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #31: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #32: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #33: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #35: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #36: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #37: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #38: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #39: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #40: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #41: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #42: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #43: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #44: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #45: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #46: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #47: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #48: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #49: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #50: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #52: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #53: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #54: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #55: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #56: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #57: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #58: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #59: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #60: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #61: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #62: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #63: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #64: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #65: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #66: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #67: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #69: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #70: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #71: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #72: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #73: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #74: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #75: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #76: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #77: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #78: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #79: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #80: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #81: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #82: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #83: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #84: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #86: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #87: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #88: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #89: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #90: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #91: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #92: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #93: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #94: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #95: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #96: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #97: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #98: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #99: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #100: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #101: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #103: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #104: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #105: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #106: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #107: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #108: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #109: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #110: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #111: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #112: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #113: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #114: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #115: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #116: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #117: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #118: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #120: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #121: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #122: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #123: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #124: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #125: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #126: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #127: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #128: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #129: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #130: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #131: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #132: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #133: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #134: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #135: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #137: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #138: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #139: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #140: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #141: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #142: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #143: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #144: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #145: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #146: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #147: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #148: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #149: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #150: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #151: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #152: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #154: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #155: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #156: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #157: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #158: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #159: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #160: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #161: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #162: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #163: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #164: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #165: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #166: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #167: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #168: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #169: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #171: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #172: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #173: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #174: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #175: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #176: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #177: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #178: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #179: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #180: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #181: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #182: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #183: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #184: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #185: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #186: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #188: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #189: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #190: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #191: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #192: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #193: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #194: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #195: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #196: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #197: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #198: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #199: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #200: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #201: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #202: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #203: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #205: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #206: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #207: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #208: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #209: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #210: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #211: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #212: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #213: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #214: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #215: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #216: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #217: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #218: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #219: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #220: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #222: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #223: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #224: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #225: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #226: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #227: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #228: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #229: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #230: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #231: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #232: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #233: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #234: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #235: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #236: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #237: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #239: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #240: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #241: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #242: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #243: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #244: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #245: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #246: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #247: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #248: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #249: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #250: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #251: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #252: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #253: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #254: Link should fail when both types are aliased to location 15]
expected: FAIL
[WebGL test #256: Link should fail when both types are aliased to location 0]
expected: FAIL
[WebGL test #257: Link should fail when both types are aliased to location 1]
expected: FAIL
[WebGL test #258: Link should fail when both types are aliased to location 2]
expected: FAIL
[WebGL test #259: Link should fail when both types are aliased to location 3]
expected: FAIL
[WebGL test #260: Link should fail when both types are aliased to location 4]
expected: FAIL
[WebGL test #261: Link should fail when both types are aliased to location 5]
expected: FAIL
[WebGL test #262: Link should fail when both types are aliased to location 6]
expected: FAIL
[WebGL test #263: Link should fail when both types are aliased to location 7]
expected: FAIL
[WebGL test #264: Link should fail when both types are aliased to location 8]
expected: FAIL
[WebGL test #265: Link should fail when both types are aliased to location 9]
expected: FAIL
[WebGL test #266: Link should fail when both types are aliased to location 10]
expected: FAIL
[WebGL test #267: Link should fail when both types are aliased to location 11]
expected: FAIL
[WebGL test #268: Link should fail when both types are aliased to location 12]
expected: FAIL
[WebGL test #269: Link should fail when both types are aliased to location 13]
expected: FAIL
[WebGL test #270: Link should fail when both types are aliased to location 14]
expected: FAIL
[WebGL test #271: Link should fail when both types are aliased to location 15]
expected: FAIL

View file

@ -1,347 +0,0 @@
[gl-bindAttribLocation-matrix.html]
type: testharness
[WebGL test #1: Matrix with location 0 and vector with location 0 should not link.]
expected: FAIL
[WebGL test #2: Matrix with location 0 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #4: Matrix with location 1 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #5: Matrix with location 1 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #7: Matrix with location 2 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #8: Matrix with location 2 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #10: Matrix with location 3 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #11: Matrix with location 3 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #13: Matrix with location 4 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #14: Matrix with location 4 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #16: Matrix with location 5 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #17: Matrix with location 5 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #19: Matrix with location 6 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #20: Matrix with location 6 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #22: Matrix with location 7 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #23: Matrix with location 7 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #25: Matrix with location 8 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #26: Matrix with location 8 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #28: Matrix with location 9 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #29: Matrix with location 9 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #31: Matrix with location 10 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #32: Matrix with location 10 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #34: Matrix with location 11 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #35: Matrix with location 11 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #37: Matrix with location 12 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #38: Matrix with location 12 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #40: Matrix with location 13 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #41: Matrix with location 13 and vector with location 14 should not link.]
expected: FAIL
[WebGL test #43: Matrix with location 0 and vector with location 0 should not link.]
expected: FAIL
[WebGL test #44: Matrix with location 0 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #45: Matrix with location 0 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #47: Matrix with location 1 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #48: Matrix with location 1 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #49: Matrix with location 1 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #51: Matrix with location 2 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #52: Matrix with location 2 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #53: Matrix with location 2 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #55: Matrix with location 3 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #56: Matrix with location 3 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #57: Matrix with location 3 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #59: Matrix with location 4 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #60: Matrix with location 4 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #61: Matrix with location 4 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #63: Matrix with location 5 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #64: Matrix with location 5 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #65: Matrix with location 5 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #67: Matrix with location 6 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #68: Matrix with location 6 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #69: Matrix with location 6 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #71: Matrix with location 7 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #72: Matrix with location 7 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #73: Matrix with location 7 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #75: Matrix with location 8 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #76: Matrix with location 8 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #77: Matrix with location 8 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #79: Matrix with location 9 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #80: Matrix with location 9 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #81: Matrix with location 9 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #83: Matrix with location 10 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #84: Matrix with location 10 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #85: Matrix with location 10 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #87: Matrix with location 11 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #88: Matrix with location 11 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #89: Matrix with location 11 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #91: Matrix with location 12 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #92: Matrix with location 12 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #93: Matrix with location 12 and vector with location 14 should not link.]
expected: FAIL
[WebGL test #95: Matrix with location 0 and vector with location 0 should not link.]
expected: FAIL
[WebGL test #96: Matrix with location 0 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #97: Matrix with location 0 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #98: Matrix with location 0 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #100: Matrix with location 1 and vector with location 1 should not link.]
expected: FAIL
[WebGL test #101: Matrix with location 1 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #102: Matrix with location 1 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #103: Matrix with location 1 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #105: Matrix with location 2 and vector with location 2 should not link.]
expected: FAIL
[WebGL test #106: Matrix with location 2 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #107: Matrix with location 2 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #108: Matrix with location 2 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #110: Matrix with location 3 and vector with location 3 should not link.]
expected: FAIL
[WebGL test #111: Matrix with location 3 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #112: Matrix with location 3 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #113: Matrix with location 3 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #115: Matrix with location 4 and vector with location 4 should not link.]
expected: FAIL
[WebGL test #116: Matrix with location 4 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #117: Matrix with location 4 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #118: Matrix with location 4 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #120: Matrix with location 5 and vector with location 5 should not link.]
expected: FAIL
[WebGL test #121: Matrix with location 5 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #122: Matrix with location 5 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #123: Matrix with location 5 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #125: Matrix with location 6 and vector with location 6 should not link.]
expected: FAIL
[WebGL test #126: Matrix with location 6 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #127: Matrix with location 6 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #128: Matrix with location 6 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #130: Matrix with location 7 and vector with location 7 should not link.]
expected: FAIL
[WebGL test #131: Matrix with location 7 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #132: Matrix with location 7 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #133: Matrix with location 7 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #135: Matrix with location 8 and vector with location 8 should not link.]
expected: FAIL
[WebGL test #136: Matrix with location 8 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #137: Matrix with location 8 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #138: Matrix with location 8 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #140: Matrix with location 9 and vector with location 9 should not link.]
expected: FAIL
[WebGL test #141: Matrix with location 9 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #142: Matrix with location 9 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #143: Matrix with location 9 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #145: Matrix with location 10 and vector with location 10 should not link.]
expected: FAIL
[WebGL test #146: Matrix with location 10 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #147: Matrix with location 10 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #148: Matrix with location 10 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #150: Matrix with location 11 and vector with location 11 should not link.]
expected: FAIL
[WebGL test #151: Matrix with location 11 and vector with location 12 should not link.]
expected: FAIL
[WebGL test #152: Matrix with location 11 and vector with location 13 should not link.]
expected: FAIL
[WebGL test #153: Matrix with location 11 and vector with location 14 should not link.]
expected: FAIL

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@ -1,5 +0,0 @@
[gl-enable-vertex-attrib.html]
type: testharness
[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL

View file

@ -1,8 +0,0 @@
[gl-vertex-attrib-render.html]
type: testharness
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: could not create context]
expected: FAIL

View file

@ -1,3 +0,0 @@
[gl-vertex-attrib-zero-issues.html]
type: testharness
expected: TIMEOUT

View file

@ -1,12 +0,0 @@
[buffer-data-array-buffer-delete.html]
type: testharness
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: gl should be non-null. Was null]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[buffer-data-array-buffer.html]
type: testharness
[WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_VALUE : ]
expected: FAIL

View file

@ -1,8 +0,0 @@
[element-array-buffer-delete-recreate.html]
type: testharness
[WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : no errors from draw]
expected: FAIL
[WebGL test #1: at (0, 0) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL

View file

@ -1,14 +0,0 @@
[index-validation-copies-indices.html]
type: testharness
[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)]
expected: FAIL
[WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)]
expected: FAIL
[WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)]
expected: FAIL
[WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)]
expected: FAIL

View file

@ -1,8 +0,0 @@
[index-validation-verifies-too-many-indices.html]
type: testharness
[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)]
expected: FAIL
[WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)]
expected: FAIL

View file

@ -1,8 +0,0 @@
[index-validation.html]
type: testharness
[WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL
[WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL

View file

@ -1,5 +0,0 @@
[buffer-offscreen-test.html]
type: testharness
[WebGL test #5: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL

View file

@ -1,5 +0,0 @@
[buffer-preserve-test.html]
type: testharness
[WebGL test #3: at (0, 0) expected: 0,0,0,0 was 255,0,0,255]
expected: FAIL

View file

@ -1,6 +0,0 @@
[canvas-test.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[draw-static-webgl-to-multiple-canvas-test.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[draw-webgl-to-canvas-test.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,47 +0,0 @@
[drawingbuffer-hd-dpi-test.html]
type: testharness
[WebGL test #5: at (28, 12) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #8: gl.getError() should be 0. Was 1280.]
expected: FAIL
[WebGL test #12: at 0, 0 expected 0,0,0,255(black) was 0,0,0,0]
expected: FAIL
[WebGL test #13: at (12, 28) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #16: gl.getError() should be 0. Was 1280.]
expected: FAIL
[WebGL test #22: at (124, 60) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #25: gl.getError() should be 0. Was 1280.]
expected: FAIL
[WebGL test #29: at 0, 0 expected 0,0,0,255(black) was 0,0,0,0]
expected: FAIL
[WebGL test #30: at (60, 124) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #33: gl.getError() should be 0. Was 1280.]
expected: FAIL
[WebGL test #39: at (252, 508) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #42: gl.getError() should be 0. Was 1280.]
expected: FAIL
[WebGL test #46: at 0, 0 expected 0,0,0,255(black) was 0,0,0,0]
expected: FAIL
[WebGL test #47: at (508, 252) expected: 0,255,0,255 was 0,0,0,0]
expected: FAIL
[WebGL test #50: gl.getError() should be 0. Was 1280.]
expected: FAIL

View file

@ -1,12 +0,0 @@
[drawingbuffer-static-canvas-test.html]
type: testharness
expected: ERROR
[WebGL test #5: maxSize[0\] > 0 should be true. Threw exception TypeError: maxSize is null]
expected: FAIL
[WebGL test #6: maxSize[1\] > 0 should be true. Threw exception TypeError: maxSize is null]
expected: FAIL
[WebGL test #7: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,6 +0,0 @@
[drawingbuffer-test.html]
type: testharness
expected: ERROR
[WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,8 +0,0 @@
[texture-bindings-unaffected-on-resize.html]
type: testharness
[WebGL test #3: at (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #5: at (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL

View file

@ -1,6 +0,0 @@
[to-data-url-test.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,14 +0,0 @@
[viewport-unchanged-upon-resize.html]
type: testharness
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #3: at (6, 6) expected: 0,0,255,255 was 255,0,0,255]
expected: FAIL

View file

@ -1,6 +0,0 @@
[context-attribute-preserve-drawing-buffer.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[context-attributes-alpha-depth-stencil-antialias.html]
type: testharness
[WebGL test #95: pixel_1[0\] != 255 && pixel_1[0\] != 0 || pixel_1[0\] == 0 && pixel_2[0\] != 255 && pixel_2[0\] != 0 should be true. Was false.]
expected: FAIL

View file

@ -1,12 +0,0 @@
[context-hidden-alpha.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN
[WebGL test #1: gl.getParameter(gl.ALPHA_BITS) should be 0 (of type number). Was null (of type object).]
expected: FAIL
[WebGL test #2: null should be non-null. Was null]
expected: FAIL

View file

@ -1,5 +0,0 @@
[context-lost.html]
type: testharness
[WebGL test #0: gl.isContextLost() should be false. Threw exception TypeError: gl.isContextLost is not a function]
expected: FAIL

View file

@ -1,62 +0,0 @@
[incorrect-context-object-behaviour.html]
type: testharness
[WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.compileShader(shaderB)]
expected: FAIL
[WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.linkProgram(programB)]
expected: FAIL
[WebGL test #5: contextA.detachShader(programA, shaderB) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL
[WebGL test #6: contextA.detachShader(programB, shaderA) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL
[WebGL test #7: contextA.detachShader(programB, shaderB) threw exception TypeError: contextA.detachShader is not a function]
expected: FAIL
[WebGL test #8: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.shaderSource(shaderB, 'foo')]
expected: FAIL
[WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindAttribLocation(programB, 0, 'foo')]
expected: FAIL
[WebGL test #10: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindFramebuffer(contextA.FRAMEBUFFER, frameBufferB)]
expected: FAIL
[WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindRenderbuffer(contextA.RENDERBUFFER, renderBufferB)]
expected: FAIL
[WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.bindTexture(contextA.TEXTURE_2D, textureB)]
expected: FAIL
[WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getProgramParameter(programB, 0)]
expected: FAIL
[WebGL test #16: contextA.getProgramInfoLog(programB, 0) threw exception TypeError: contextA.getProgramInfoLog is not a function]
expected: FAIL
[WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: contextA.getShaderParameter(shaderB, 0)]
expected: FAIL
[WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getShaderInfoLog(shaderB, 0)]
expected: FAIL
[WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getShaderSource(shaderB)]
expected: FAIL
[WebGL test #20: contextA.getUniform(programB, locationA) threw exception TypeError: contextA.getUniform is not a function]
expected: FAIL
[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')]
expected: FAIL
[WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)]
expected: FAIL
[WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)]
expected: FAIL
[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getProgramInfoLog(programB, 0)]
expected: FAIL

View file

@ -1,20 +0,0 @@
[methods.html]
type: testharness
[WebGL test #0: Property either does not exist or is not a function: getAttachedShaders]
expected: FAIL
[WebGL test #1: Property either does not exist or is not a function: getFramebufferAttachmentParameter]
expected: FAIL
[WebGL test #2: Property either does not exist or is not a function: getRenderbufferParameter]
expected: FAIL
[WebGL test #3: Property either does not exist or is not a function: getTexParameter]
expected: FAIL
[WebGL test #4: Property either does not exist or is not a function: getUniform]
expected: FAIL
[WebGL test #5: Property either does not exist or is not a function: isContextLost]
expected: FAIL

View file

@ -1,15 +0,0 @@
[premultiplyalpha-test.html]
type: testharness
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: gl.getContextAttributes().premultipliedAlpha should be true. Threw exception TypeError: gl is null]
expected: FAIL
[WebGL test #2: gl.getContextAttributes().preserveDrawingBuffer should be true. Threw exception TypeError: gl is null]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[resource-sharing-test.html]
type: testharness
[WebGL test #1: attempt to use a resource from the wrong context should fail with INVALID_OPERATION]
expected: FAIL

View file

@ -1,44 +0,0 @@
[ext-blend-minmax.html]
type: testharness
[WebGL test #1: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquation(MIN_EXT)]
expected: FAIL
[WebGL test #2: gl.getParameter(gl.BLEND_EQUATION) should be 32774. Was 32775.]
expected: FAIL
[WebGL test #3: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquation(MAX_EXT)]
expected: FAIL
[WebGL test #4: gl.getParameter(gl.BLEND_EQUATION) should be 32774. Was 32776.]
expected: FAIL
[WebGL test #5: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquationSeparate(MIN_EXT, gl.FUNC_ADD)]
expected: FAIL
[WebGL test #6: gl.getParameter(gl.BLEND_EQUATION_RGB) should be 32774. Was 32775.]
expected: FAIL
[WebGL test #7: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquationSeparate(gl.FUNC_ADD, MIN_EXT)]
expected: FAIL
[WebGL test #8: gl.getParameter(gl.BLEND_EQUATION_ALPHA) should be 32774. Was 32775.]
expected: FAIL
[WebGL test #9: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquationSeparate(MAX_EXT, gl.FUNC_ADD)]
expected: FAIL
[WebGL test #10: gl.getParameter(gl.BLEND_EQUATION_RGB) should be 32774. Was 32776.]
expected: FAIL
[WebGL test #11: getError expected: INVALID_ENUM. Was NO_ERROR : after evaluating: gl.blendEquationSeparate(gl.FUNC_ADD, MAX_EXT)]
expected: FAIL
[WebGL test #12: gl.getParameter(gl.BLEND_EQUATION_ALPHA) should be 32774. Was 32776.]
expected: FAIL
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: WebGL context does not exist]
expected: FAIL

View file

@ -1,11 +0,0 @@
[ext-frag-depth.html]
type: testharness
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: WebGL context does not exist]
expected: FAIL

View file

@ -1,8 +0,0 @@
[ext-sRGB.html]
type: testharness
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: context does not exist]
expected: FAIL

View file

@ -1,8 +0,0 @@
[ext-shader-texture-lod.html]
type: testharness
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: WebGL context does not exist]
expected: FAIL

View file

@ -1,6 +0,0 @@
[ext-texture-filter-anisotropic.html]
type: testharness
expected: ERROR
[WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,6 +0,0 @@
[oes-texture-float-with-canvas.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,3 +0,0 @@
[oes-texture-float-with-video.html]
type: testharness
disabled: flaky

View file

@ -1,6 +0,0 @@
[oes-texture-half-float-with-canvas.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,3 +0,0 @@
[oes-texture-half-float-with-video.html]
type: testharness
disabled: flaky

View file

@ -1,5 +0,0 @@
[webgl-compressed-texture-atc.html]
type: testharness
[WebGL test #1: gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS) should be . Was null.]
expected: FAIL

View file

@ -1,5 +0,0 @@
[webgl-compressed-texture-pvrtc.html]
type: testharness
[WebGL test #1: gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS) should be . Was null.]
expected: FAIL

View file

@ -1,5 +0,0 @@
[webgl-compressed-texture-s3tc.html]
type: testharness
[WebGL test #1: gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS) should be . Was null.]
expected: FAIL

View file

@ -1,8 +0,0 @@
[long-expressions-should-not-crash.html]
type: testharness
expected:
if os == "linux": CRASH
if os == "mac": TIMEOUT
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-bvec2.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-bvec3.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-bvec4.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-ivec2.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-ivec3.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-ivec4.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-mat2.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-mat3.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-mat4.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-vec2.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-vec3.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-construct-vec4.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-abs.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-acos.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-asin.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-atan-xy.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-atan.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-ceil.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-clamp-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-clamp-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-cos.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-cross.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-distance.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-dot.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-faceforward.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-floor.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-fract.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-length.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-max-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-max-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-min-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-min-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-mix-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-mix-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-mod-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-mod-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-normalize.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-reflect.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-sign.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-sin.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-smoothstep-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-smoothstep-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-step-float.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function-step-gentype.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-function.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-mat3-construction.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[glsl-mat4-to-mat3.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[expression-list-in-declarator-initializer.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,3 +0,0 @@
[glsl-long-variable-names.html]
type: testharness
disabled: flaky

View file

@ -1,8 +0,0 @@
[large-loop-compile.html]
type: testharness
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: context does not exist]
expected: FAIL

View file

@ -1,272 +0,0 @@
[shader-uniform-packing-restrictions.html]
type: testharness
[WebGL test #2: [unexpected link status\] vertex shader with uniform array of bool with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #3: [unexpected link status\] vertex shader with uniform array of bool with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #4: [unexpected link status\] vertex shader with 1 uniforms of bool (one past maximum) should fail]
expected: FAIL
[WebGL test #8: [unexpected link status\] vertex shader with uniform array of float with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #9: [unexpected link status\] vertex shader with uniform array of float with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #10: [unexpected link status\] vertex shader with 1 uniforms of float (one past maximum) should fail]
expected: FAIL
[WebGL test #14: [unexpected link status\] vertex shader with uniform array of int with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #15: [unexpected link status\] vertex shader with uniform array of int with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #16: [unexpected link status\] vertex shader with 1 uniforms of int (one past maximum) should fail]
expected: FAIL
[WebGL test #20: [unexpected link status\] vertex shader with uniform array of vec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #21: [unexpected link status\] vertex shader with uniform array of vec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #22: [unexpected link status\] vertex shader with 1 uniforms of vec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #26: [unexpected link status\] vertex shader with uniform array of ivec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #27: [unexpected link status\] vertex shader with uniform array of ivec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #28: [unexpected link status\] vertex shader with 1 uniforms of ivec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #32: [unexpected link status\] vertex shader with uniform array of bvec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #33: [unexpected link status\] vertex shader with uniform array of bvec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #34: [unexpected link status\] vertex shader with 1 uniforms of bvec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #38: [unexpected link status\] vertex shader with uniform array of vec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #39: [unexpected link status\] vertex shader with uniform array of vec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #40: [unexpected link status\] vertex shader with 1 uniforms of vec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #44: [unexpected link status\] vertex shader with uniform array of ivec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #45: [unexpected link status\] vertex shader with uniform array of ivec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #46: [unexpected link status\] vertex shader with 1 uniforms of ivec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #50: [unexpected link status\] vertex shader with uniform array of bvec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #51: [unexpected link status\] vertex shader with uniform array of bvec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #52: [unexpected link status\] vertex shader with 1 uniforms of bvec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #56: [unexpected link status\] vertex shader with uniform array of vec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #57: [unexpected link status\] vertex shader with uniform array of vec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #58: [unexpected link status\] vertex shader with 1 uniforms of vec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #62: [unexpected link status\] vertex shader with uniform array of ivec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #63: [unexpected link status\] vertex shader with uniform array of ivec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #64: [unexpected link status\] vertex shader with 1 uniforms of ivec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #68: [unexpected link status\] vertex shader with uniform array of bvec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #69: [unexpected link status\] vertex shader with uniform array of bvec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #70: [unexpected link status\] vertex shader with 1 uniforms of bvec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #74: [unexpected link status\] vertex shader with uniform array of mat2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #75: [unexpected link status\] vertex shader with uniform array of mat2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #76: [unexpected link status\] vertex shader with 1 uniforms of mat2 (one past maximum) should fail]
expected: FAIL
[WebGL test #80: [unexpected link status\] vertex shader with uniform array of mat3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #81: [unexpected link status\] vertex shader with uniform array of mat3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #82: [unexpected link status\] vertex shader with 1 uniforms of mat3 (one past maximum) should fail]
expected: FAIL
[WebGL test #86: [unexpected link status\] vertex shader with uniform array of mat4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #87: [unexpected link status\] vertex shader with uniform array of mat4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #88: [unexpected link status\] vertex shader with 1 uniforms of mat4 (one past maximum) should fail]
expected: FAIL
[WebGL test #92: [unexpected link status\] fragment shader with uniform array of bool with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #93: [unexpected link status\] fragment shader with uniform array of bool with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #94: [unexpected link status\] fragment shader with 1 uniforms of bool (one past maximum) should fail]
expected: FAIL
[WebGL test #98: [unexpected link status\] fragment shader with uniform array of float with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #99: [unexpected link status\] fragment shader with uniform array of float with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #100: [unexpected link status\] fragment shader with 1 uniforms of float (one past maximum) should fail]
expected: FAIL
[WebGL test #104: [unexpected link status\] fragment shader with uniform array of int with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #105: [unexpected link status\] fragment shader with uniform array of int with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #106: [unexpected link status\] fragment shader with 1 uniforms of int (one past maximum) should fail]
expected: FAIL
[WebGL test #110: [unexpected link status\] fragment shader with uniform array of vec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #111: [unexpected link status\] fragment shader with uniform array of vec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #112: [unexpected link status\] fragment shader with 1 uniforms of vec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #116: [unexpected link status\] fragment shader with uniform array of ivec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #117: [unexpected link status\] fragment shader with uniform array of ivec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #118: [unexpected link status\] fragment shader with 1 uniforms of ivec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #122: [unexpected link status\] fragment shader with uniform array of bvec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #123: [unexpected link status\] fragment shader with uniform array of bvec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #124: [unexpected link status\] fragment shader with 1 uniforms of bvec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #128: [unexpected link status\] fragment shader with uniform array of vec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #129: [unexpected link status\] fragment shader with uniform array of vec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #130: [unexpected link status\] fragment shader with 1 uniforms of vec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #134: [unexpected link status\] fragment shader with uniform array of ivec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #135: [unexpected link status\] fragment shader with uniform array of ivec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #136: [unexpected link status\] fragment shader with 1 uniforms of ivec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #140: [unexpected link status\] fragment shader with uniform array of bvec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #141: [unexpected link status\] fragment shader with uniform array of bvec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #142: [unexpected link status\] fragment shader with 1 uniforms of bvec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #146: [unexpected link status\] fragment shader with uniform array of vec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #147: [unexpected link status\] fragment shader with uniform array of vec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #148: [unexpected link status\] fragment shader with 1 uniforms of vec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #152: [unexpected link status\] fragment shader with uniform array of ivec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #153: [unexpected link status\] fragment shader with uniform array of ivec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #154: [unexpected link status\] fragment shader with 1 uniforms of ivec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #158: [unexpected link status\] fragment shader with uniform array of bvec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #159: [unexpected link status\] fragment shader with uniform array of bvec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #160: [unexpected link status\] fragment shader with 1 uniforms of bvec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #164: [unexpected link status\] fragment shader with uniform array of mat2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #165: [unexpected link status\] fragment shader with uniform array of mat2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #166: [unexpected link status\] fragment shader with 1 uniforms of mat2 (one past maximum) should fail]
expected: FAIL
[WebGL test #170: [unexpected link status\] fragment shader with uniform array of mat3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #171: [unexpected link status\] fragment shader with uniform array of mat3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #172: [unexpected link status\] fragment shader with 1 uniforms of mat3 (one past maximum) should fail]
expected: FAIL
[WebGL test #176: [unexpected link status\] fragment shader with uniform array of mat4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #177: [unexpected link status\] fragment shader with uniform array of mat4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #178: [unexpected link status\] fragment shader with 1 uniforms of mat4 (one past maximum) should fail]
expected: FAIL

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@ -1,65 +0,0 @@
[shader-varying-packing-restrictions.html]
type: testharness
[WebGL test #2: [unexpected link status\] shaders with varying array of float with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #3: [unexpected link status\] shaders with varying array of float with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #4: [unexpected link status\] shaders with 1 varyings of float (one past maximum) should fail]
expected: FAIL
[WebGL test #8: [unexpected link status\] shaders with varying array of vec2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #9: [unexpected link status\] shaders with varying array of vec2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #10: [unexpected link status\] shaders with 1 varyings of vec2 (one past maximum) should fail]
expected: FAIL
[WebGL test #14: [unexpected link status\] shaders with varying array of vec3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #15: [unexpected link status\] shaders with varying array of vec3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #16: [unexpected link status\] shaders with 1 varyings of vec3 (one past maximum) should fail]
expected: FAIL
[WebGL test #20: [unexpected link status\] shaders with varying array of vec4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #21: [unexpected link status\] shaders with varying array of vec4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #22: [unexpected link status\] shaders with 1 varyings of vec4 (one past maximum) should fail]
expected: FAIL
[WebGL test #26: [unexpected link status\] shaders with varying array of mat2 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #27: [unexpected link status\] shaders with varying array of mat2 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #28: [unexpected link status\] shaders with 1 varyings of mat2 (one past maximum) should fail]
expected: FAIL
[WebGL test #32: [unexpected link status\] shaders with varying array of mat3 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #33: [unexpected link status\] shaders with varying array of mat3 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #34: [unexpected link status\] shaders with 1 varyings of mat3 (one past maximum) should fail]
expected: FAIL
[WebGL test #38: [unexpected link status\] shaders with varying array of mat4 with 1 elements (one past maximum) accessing last element should fail]
expected: FAIL
[WebGL test #39: [unexpected link status\] shaders with varying array of mat4 with 1 elements (one past maximum) accessing first element should fail]
expected: FAIL
[WebGL test #40: [unexpected link status\] shaders with 1 varyings of mat4 (one past maximum) should fail]
expected: FAIL

View file

@ -1,12 +0,0 @@
[shader-with-comma-assignment.html]
type: testharness
expected: ERROR
[WebGL test #0: [unexpected vertex shader compile status\] (expected: true) fragment shader with comma assignment should succeed]
expected: FAIL
[WebGL test #1: [unexpected fragment shader compile status\] (expected: true) fragment shader with comma assignment should succeed]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -1,6 +0,0 @@
[shader-with-comma-conditional-assignment.html]
type: testharness
expected: ERROR
[Overall test]
expected: NOTRUN

View file

@ -1,5 +0,0 @@
[shader-with-define-line-continuation.frag.html]
type: testharness
[WebGL test #0: [unexpected link status\] fragment shader that uses line continuation macro should fail]
expected: FAIL

View file

@ -1,11 +0,0 @@
[shader-with-global-variable-precision-mismatch.html]
type: testharness
[WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)]
expected: FAIL
[WebGL test #1: [unexpected link status\] mismatching precision for int uniforms with default precision causes link error (as expected)]
expected: FAIL
[WebGL test #2: [unexpected link status\] mismatching precision for structure uniforms causes link error (as expected)]
expected: FAIL

View file

@ -1,5 +0,0 @@
[shader-with-ivec3-return-value.frag.html]
type: testharness
[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Shader with ivec3 return value from function call should succeed]
expected: FAIL

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