Update WebXR Layer IDL, and matching changes to the Rust code.

This commit is contained in:
Alan Jeffrey 2020-07-31 18:44:57 -05:00
parent 092dcaf2e6
commit bf7f4eae31
13 changed files with 235 additions and 325 deletions

View file

@ -4,17 +4,18 @@
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::XRRenderStateBinding::XRRenderStateMethods;
use crate::dom::bindings::codegen::UnionTypes::XRWebGLLayerOrXRLayer as RootedXRWebGLLayerOrXRLayer;
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
use crate::dom::bindings::root::Dom;
use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::bindings::utils::to_frozen_array;
use crate::dom::globalscope::GlobalScope;
use crate::dom::xrlayer::XRLayer;
use crate::dom::xrwebgllayer::XRWebGLLayer;
use canvas_traits::webgl::WebGLContextId;
use crate::script_runtime::JSContext;
use dom_struct::dom_struct;
use js::jsval::JSVal;
use std::cell::Cell;
use webxr_api::LayerId;
use webxr_api::SubImages;
#[dom_struct]
@ -24,51 +25,7 @@ pub struct XRRenderState {
depth_far: Cell<f64>,
inline_vertical_fov: Cell<Option<f64>>,
base_layer: MutNullableDom<XRWebGLLayer>,
layers: DomRefCell<Vec<XRWebGLLayerOrXRLayer>>,
}
#[unrooted_must_root_lint::must_root]
#[derive(Clone, JSTraceable, MallocSizeOf)]
pub enum XRWebGLLayerOrXRLayer {
XRWebGLLayer(Dom<XRWebGLLayer>),
XRLayer(Dom<XRLayer>),
}
impl XRWebGLLayerOrXRLayer {
#[allow(unrooted_must_root)]
fn from_ref(layer: &RootedXRWebGLLayerOrXRLayer) -> XRWebGLLayerOrXRLayer {
match layer {
RootedXRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => {
XRWebGLLayerOrXRLayer::XRWebGLLayer(Dom::from_ref(layer))
},
RootedXRWebGLLayerOrXRLayer::XRLayer(ref layer) => {
XRWebGLLayerOrXRLayer::XRLayer(Dom::from_ref(layer))
},
}
}
pub(crate) fn layer_id(&self) -> Option<LayerId> {
match self {
XRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.layer_id(),
XRWebGLLayerOrXRLayer::XRLayer(ref layer) => Some(layer.layer_id()),
}
}
}
impl RootedXRWebGLLayerOrXRLayer {
pub(crate) fn layer_id(&self) -> Option<LayerId> {
match self {
RootedXRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.layer_id(),
RootedXRWebGLLayerOrXRLayer::XRLayer(ref layer) => Some(layer.layer_id()),
}
}
pub(crate) fn context_id(&self) -> WebGLContextId {
match self {
RootedXRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.context_id(),
RootedXRWebGLLayerOrXRLayer::XRLayer(ref layer) => layer.context_id(),
}
}
layers: DomRefCell<Vec<Dom<XRLayer>>>,
}
impl XRRenderState {
@ -77,7 +34,7 @@ impl XRRenderState {
depth_far: f64,
inline_vertical_fov: Option<f64>,
layer: Option<&XRWebGLLayer>,
layers: &[XRWebGLLayerOrXRLayer],
layers: Vec<&XRLayer>,
) -> XRRenderState {
debug_assert!(layer.is_none() || layers.is_empty());
XRRenderState {
@ -86,7 +43,12 @@ impl XRRenderState {
depth_far: Cell::new(depth_far),
inline_vertical_fov: Cell::new(inline_vertical_fov),
base_layer: MutNullableDom::new(layer),
layers: DomRefCell::new(layers.iter().cloned().collect()),
layers: DomRefCell::new(
layers
.into_iter()
.map(|layer| Dom::from_ref(layer))
.collect(),
),
}
}
@ -96,7 +58,7 @@ impl XRRenderState {
depth_far: f64,
inline_vertical_fov: Option<f64>,
layer: Option<&XRWebGLLayer>,
layers: &[XRWebGLLayerOrXRLayer],
layers: Vec<&XRLayer>,
) -> DomRoot<XRRenderState> {
reflect_dom_object(
Box::new(XRRenderState::new_inherited(
@ -111,14 +73,13 @@ impl XRRenderState {
}
pub fn clone_object(&self) -> DomRoot<Self> {
let layers = self.layers.borrow();
XRRenderState::new(
&self.global(),
self.depth_near.get(),
self.depth_far.get(),
self.inline_vertical_fov.get(),
self.base_layer.get().as_ref().map(|x| &**x),
&layers,
self.layers.borrow().iter().map(|x| &**x).collect(),
)
}
@ -135,12 +96,15 @@ impl XRRenderState {
pub fn set_base_layer(&self, layer: Option<&XRWebGLLayer>) {
self.base_layer.set(layer)
}
pub fn set_layers(&self, layers: &[RootedXRWebGLLayerOrXRLayer]) {
*self.layers.borrow_mut() = layers.iter().map(XRWebGLLayerOrXRLayer::from_ref).collect();
pub fn set_layers(&self, layers: Vec<&XRLayer>) {
*self.layers.borrow_mut() = layers
.into_iter()
.map(|layer| Dom::from_ref(layer))
.collect();
}
pub fn with_layers<F, R>(&self, f: F) -> R
where
F: FnOnce(&[XRWebGLLayerOrXRLayer]) -> R,
F: FnOnce(&[Dom<XRLayer>]) -> R,
{
let layers = self.layers.borrow();
f(&*layers)
@ -187,4 +151,12 @@ impl XRRenderStateMethods for XRRenderState {
fn GetBaseLayer(&self) -> Option<DomRoot<XRWebGLLayer>> {
self.base_layer.get()
}
/// https://immersive-web.github.io/layers/#dom-xrrenderstate-layers
fn Layers(&self, cx: JSContext) -> JSVal {
// TODO: cache this array?
let layers = self.layers.borrow();
let layers: Vec<&XRLayer> = layers.iter().map(|x| &**x).collect();
to_frozen_array(&layers[..], cx)
}
}