Separate the DOM and layout into separate crates.

This commit is contained in:
Patrick Walton 2013-05-28 17:13:40 -07:00
parent 0ea1a94f8e
commit bf82bc54f3
156 changed files with 192 additions and 157 deletions

View file

@ -0,0 +1,119 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::utils::WrapperCache;
use dom::bindings::window;
use layout_interface::MatchSelectorsDamage;
use script_task::{ExitMsg, FireTimerMsg, ScriptMsg, ScriptContext};
use core::comm::{Chan, SharedChan};
use js::jsapi::JSVal;
use std::timer;
use std::uv_global_loop;
pub enum TimerControlMsg {
TimerMessage_Fire(~TimerData),
TimerMessage_Close,
TimerMessage_TriggerExit //XXXjdm this is just a quick hack to talk to the script task
}
//FIXME If we're going to store the script task, find a way to do so safely. Currently it's
// only used for querying layout from arbitrary script.
pub struct Window {
timer_chan: Chan<TimerControlMsg>,
script_chan: SharedChan<ScriptMsg>,
script_context: *mut ScriptContext,
wrapper: WrapperCache
}
impl Drop for Window {
fn finalize(&self) {
self.timer_chan.send(TimerMessage_Close);
}
}
// Holder for the various JS values associated with setTimeout
// (ie. function value to invoke and all arguments to pass
// to the function when calling it)
pub struct TimerData {
funval: JSVal,
args: ~[JSVal],
}
pub fn TimerData(argc: libc::c_uint, argv: *JSVal) -> TimerData {
unsafe {
let mut args = ~[];
let mut i = 2;
while i < argc as uint {
args.push(*ptr::offset(argv, i));
i += 1;
};
TimerData {
funval : *argv,
args : args,
}
}
}
// FIXME: delayed_send shouldn't require Copy
#[allow(non_implicitly_copyable_typarams)]
pub impl Window {
fn alert(&self, s: &str) {
// Right now, just print to the console
io::println(fmt!("ALERT: %s", s));
}
fn close(&self) {
self.timer_chan.send(TimerMessage_TriggerExit);
}
fn setTimeout(&self, timeout: int, argc: libc::c_uint, argv: *JSVal) {
let timeout = int::max(0, timeout) as uint;
// Post a delayed message to the per-window timer task; it will dispatch it
// to the relevant script handler that will deal with it.
timer::delayed_send(&uv_global_loop::get(),
timeout,
&self.timer_chan,
TimerMessage_Fire(~TimerData(argc, argv)));
}
fn content_changed(&self) {
unsafe {
(*self.script_context).trigger_relayout(MatchSelectorsDamage);
}
}
pub fn new(script_chan: SharedChan<ScriptMsg>, script_context: *mut ScriptContext)
-> @mut Window {
let script_chan_copy = script_chan.clone();
let win = @mut Window {
wrapper: WrapperCache::new(),
script_chan: script_chan,
timer_chan: {
let (timer_port, timer_chan) = comm::stream::<TimerControlMsg>();
do spawn {
loop {
match timer_port.recv() {
TimerMessage_Close => break,
TimerMessage_Fire(td) => script_chan_copy.send(FireTimerMsg(td)),
TimerMessage_TriggerExit => script_chan_copy.send(ExitMsg),
}
}
}
timer_chan
},
script_context: script_context,
};
unsafe {
let compartment = (*script_context).js_compartment;
window::create(compartment, win);
}
win
}
}