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Add support for DrawRangeElements in WebGL2
Adds initial support for the WebGL2 `DrawRangeElements` call.
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8 changed files with 216 additions and 108 deletions
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@ -770,6 +770,8 @@ pub struct ActiveUniformInfo {
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pub size: Option<i32>,
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/// The type of the uniform.
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pub type_: u32,
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/// The index of the indexed uniform buffer binding, if it is bound.
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pub bind_index: Option<u32>,
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}
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impl ActiveUniformInfo {
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