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Add WebRender integration to Servo.
WebRender is an experimental GPU accelerated rendering backend for Servo. The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used). WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
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resources/shaders/box_shadow.vs.glsl
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resources/shaders/box_shadow.vs.glsl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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void main(void)
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{
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vPosition = aPosition.xy;
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vColor = aColorRectTL;
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vBorderPosition = aBorderPosition;
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vBorderRadii = aBorderRadii;
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vBlurRadius = aBlurRadius;
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gl_Position = uTransform * vec4(aPosition, 1.0);
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}
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