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Use env::var_os to read paths from the environment
This avoids unnecessary UTF-8 validation on OsStrings that we just pass back to the OS.
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7 changed files with 19 additions and 18 deletions
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@ -17,7 +17,7 @@ fn main() {
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fn android_main() {
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// Get the NDK path from NDK_HOME env.
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let ndk_path = env::var("ANDROID_NDK").ok().expect("Please set the ANDROID_NDK environment variable");
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let ndk_path = env::var_os("ANDROID_NDK").expect("Please set the ANDROID_NDK environment variable");
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let ndk_path = Path::new(&ndk_path);
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// Build up the path to the NDK compilers
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@ -62,7 +62,7 @@ fn android_main() {
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println!("toolchain path is: {}", toolchain_path.to_str().unwrap());
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// Get the output directory.
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let out_dir = env::var("OUT_DIR").ok().expect("Cargo should have set the OUT_DIR environment variable");
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let out_dir = env::var("OUT_DIR").expect("Cargo should have set the OUT_DIR environment variable");
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let directory = Path::new(&out_dir);
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// compiling android_native_app_glue.c
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